Commit Graph
6 Commits
Author SHA1 Message Date
Chris Danford 5a19510ead struct -> class 2005-08-23 20:49:30 +00:00
Chris Danford f840c014a9 Move some player-specific data out of the bloated GameState class.
Have gameplay objects hold a PlayerState pointer instead of a PlayerNumber and indexing back into GameState.
This will simplify off-screen players (e.g. CPU ghosts, network replicated human players, >2 players using one NoteField)
2004-12-20 06:25:59 +00:00
Chris Danford ca8e677ebd fix "ActiveAttackDisplay carries over into the next song even if the mod has ended" 2004-07-30 07:18:21 +00:00
Chris Danford 842bf8f1a3 fix ActiveAttackList doesn't show Attacks that started at the very beginning of a Course 2004-07-25 22:43:05 +00:00
Glenn Maynard 30a9bf3292 license update 2004-06-08 00:08:04 +00:00
Chris Danford 09e6b85f3b add ActiveAttackList 2004-03-17 06:01:17 +00:00