Commit Graph
971 Commits
Author SHA1 Message Date
Glenn Maynard aa726c9d2c fix prebuffering 2004-08-14 02:39:35 +00:00
Glenn Maynard fa9b61a9d6 fix MemoryCardDriverThreaded_Windows chewing CPU 2004-08-12 05:42:47 +00:00
Glenn Maynard 1a7be98f86 fix g_bIsShowingDialog not being set false 2004-08-09 19:50:09 +00:00
Chris Danford e435165014 clean up memory card logic:
- Don't do the OS mount for cards during the attract screens.  Only do OS mounts in the time between BeginGame and PlayersFinalized.
 - Remove logic for fast load of a Profile from the MemoryCard.  Instead, load the whole profile all at once on PlayersFinalized.
2004-08-09 05:01:24 +00:00
Chris Danford 551800cceb Fix unnecessary remounts of cards that weren't changed since last update.\nDon't do OS mounts or unmounts while after cards are locked. It can cause skips. 2004-08-08 18:44:41 +00:00
Glenn Maynard 610aa36a7d fix compile 2004-08-08 17:58:06 +00:00
Chris Danford d47ab7e9f9 wait 60s max in debug builds, 15s max in optimized 2004-08-08 15:46:53 +00:00
Chris Danford d755e660a6 Don't timeout on a Wait() if a dialog is showing. The movie decode semaphone would timeout on most dialogs.
Increase Win32 semaphone timeout from 15 -> 60 secs.
2004-08-07 21:38:54 +00:00
Steve Checkoway c92d595bc4 Show/hide the cursor after setting the video mode. 2004-08-07 00:59:01 +00:00
Glenn Maynard 8684b02479 update to ffmpeg-0.4.9-pre1
This fixes problems with some XviD videos containing B-frames playing
too fast.
2004-08-06 20:22:48 +00:00
Steve Checkoway 1f37478b69 Cleanup a bit. Fix a bug. Attempt to get it to return accurate timings by converting samples to the clock's timebase (appears to be microseconds) rather than converting time to samples. No real luck though. 2004-08-06 05:42:58 +00:00
Chris Danford d51010ff7b fix compile error 2004-07-25 18:49:16 +00:00
Glenn Maynard 512d5d1b3f get rid of frames_read and frames_written; this should get rid of a small
class of possible internal desyncs, and save a little memory (~100k)
2004-07-24 05:23:47 +00:00
Glenn Maynard f8cc7beb11 fix spurious warnings 2004-07-22 23:04:44 +00:00
Glenn Maynard d86482e298 move XGetCustomLaunchData into ArchHooks
remove empty functions (they're not pure virts)
2004-07-21 23:08:04 +00:00
Glenn Maynard d44e35b889 close m_fd 2004-07-19 20:39:52 +00:00
Glenn Maynard 6fe94c6206 cleanup, fix warnings 2004-07-17 21:27:29 +00:00
Glenn Maynard 8a3fb77328 allow specifying ALSA device to use 2004-07-17 21:22:36 +00:00
Glenn Maynard c81e737d85 fix thread busy looping if bus/usb/devices isn't available 2004-07-17 20:44:37 +00:00
Glenn Maynard fcf46a9f61 fix "pure virtual method called" on quit 2004-07-17 20:38:59 +00:00
Steve Checkoway f33e9db593 Simplify 2004-07-16 09:25:43 +00:00
Kevin Slaughter 0d67f2e43d Upgrade WeedTech lights driver 2004-07-16 07:45:02 +00:00
Steve Checkoway e1163df683 Fix off by one crash. I meant to commit this days ago. 2004-07-09 00:49:26 +00:00
Kevin Slaughter ea8833bf1c Weeder Technologies WTDIO-M now fully functioning. 2004-07-08 11:46:20 +00:00
Glenn Maynard e47f331924 move some stuff out of arch.cpp, so arch drivers aren't all cross-dependent 2004-07-07 20:11:30 +00:00
Steve Checkoway 57fcd732fd Remove unneeded headers. 2004-07-04 01:54:15 +00:00
Steve Checkoway 0066f3e1d4 Cleanup garbage. I don't remember why this was required at one point but it no longer is. 2004-07-04 01:50:09 +00:00
Steve Checkoway e275a793da Remove unused header. Quiet warnings. 2004-07-04 01:47:54 +00:00
Glenn Maynard 16170de423 zero out blank image 2004-07-04 00:37:19 +00:00
Steve Checkoway d674f57968 Fix Canonical conversion. 2004-07-02 08:26:02 +00:00
Steve Checkoway 4b52a182e1 == not =, shouldn't gcc warn about that without extra ()? Also, my conversion codes doesn't quite work as I had expected, force format to Other for now. 2004-07-02 07:16:36 +00:00
Steve Checkoway 72b4599cd3 Remove CHECKPOINT, a disproportionate amount of time is spent in there. 2004-07-02 07:10:39 +00:00
Chris Danford 1296cd775d add port detection through lsusb 2004-06-28 05:23:55 +00:00
Steve Checkoway be30fd0236 Cleanup 2004-06-25 23:00:01 +00:00
Glenn Maynard 902182ae8d fix RageThread::HaltAllThreads() deadlock in Windows 2004-06-25 19:07:30 +00:00
Steve Checkoway 8b98d83a50 Attempt to make the callback faster when the proc format is either exactly what SM wants (unlikely from what I've read) or the canonical format (according to apple). 2004-06-24 22:04:55 +00:00
Glenn Maynard b97fe704bf re-disable TimeCriticalSection 2004-06-21 23:29:26 +00:00
Glenn Maynard b084adf625 don't spam the log with lots of 1- and 2-call underruns 2004-06-21 20:08:02 +00:00
Kevin Slaughter 17486aa8b7 Not completed yet, but adding to repository for assistance if possible from other module holders 2004-06-21 11:11:35 +00:00
Glenn Maynard af7df3315f g_iNumMixCallsForLastIOProc is almost always 1 2004-06-21 02:44:14 +00:00
Chris Danford 6bd2a34271 Xbox builds again 2004-06-20 01:35:25 +00:00
Steve Checkoway f5ec5019d6 simplify 2004-06-19 06:46:13 +00:00
Steve Checkoway 4814159fcf fix left/right switched. 2004-06-19 05:12:12 +00:00
Glenn Maynard c809d31d35 fix infinite recursion 2004-06-17 01:18:41 +00:00
Glenn Maynard 0fbc1e7c33 fix dialogs not always showing up 2004-06-17 01:13:25 +00:00
Glenn Maynard fbfe94e68e debugging 2004-06-16 23:27:24 +00:00
Steve Checkoway 63a046d369 Fix warning. 2004-06-16 23:02:11 +00:00
Glenn Maynard 8b5099690d comment 2004-06-16 21:11:56 +00:00
Glenn Maynard 125141f996 really, don't need SDL for hats 2004-06-16 21:10:30 +00:00
Glenn Maynard 416e15e256 don't need SDL for hats 2004-06-16 21:06:59 +00:00