Chris Danford
eaa6be3a71
no message
2002-06-25 18:44:54 +00:00
Chris Danford
07410e1c5a
no message
2002-06-24 22:20:51 +00:00
Andrew Livy
f1e3334757
Ez2 Checkin. (No song select yet)
2002-06-23 11:43:53 +00:00
Chris Danford
02b9e3589d
no message
2002-06-23 02:57:51 +00:00
Chris Danford
1500459bb1
no message
2002-06-23 02:50:33 +00:00
Chris Danford
0bc6e1ec7e
weekend checkin
2002-06-14 22:25:22 +00:00
Chris Danford
b723efdaba
no message
2002-05-27 08:23:27 +00:00
Chris Danford
2f80235590
no message
2002-05-19 01:59:48 +00:00
Chris Danford
6f1c1e4619
no message
2002-05-01 19:14:55 +00:00
Chris Danford
78f3e80118
2.50 checkin
2002-04-16 17:31:00 +00:00
Chris Danford
d2eeed810c
in the middle of working on 1.70. Now compiles in Visual Studio.net
2002-03-30 20:00:13 +00:00
Chris Danford
4acf0389d2
moved some things around in preparation for new game types
2002-03-19 07:09:49 +00:00
Chris Danford
a6b3663a3c
bug fixes
2002-02-28 19:40:40 +00:00
Chris Danford
54f442350a
code cleanup
2002-02-24 01:43:11 +00:00
Chris Danford
6ed1d938e7
Added synchronize
2002-02-11 04:46:31 +00:00
Chris Danford
7682367a4e
no message
2002-02-10 06:25:12 +00:00
Chris Danford
2949721b40
no message
2002-02-05 05:33:33 +00:00
Chris Danford
29f886e679
results fixed, rolling score changed
2002-02-02 05:11:12 +00:00
Chris Danford
f2975d0688
no message
2002-01-20 23:29:03 +00:00
Chris Danford
798920c88b
BUG FIX: Fixed "visualization movie files go here" trying to be loaded as a texture.
2002-01-20 09:13:43 +00:00
Chris Danford
0add9e0bb3
checkin of v1.50
2002-01-16 10:01:32 +00:00
Chris Danford
7f3a131195
changes made from 0.95 through 0.97
2001-12-28 10:15:59 +00:00
Chris Danford
7879b119a4
no message
2001-12-11 11:44:26 +00:00
Chris Danford
439b74daa5
rewrite of all Draw() functions
2001-11-28 20:26:45 +00:00
Chris Danford
c679ec7956
Rewrote texture loading actor and sprite
2001-11-25 04:31:44 +00:00
Chris Danford
a40558031b
Major rewrite of all classes related to gameplay (Song, Steps, Player,
...
WindowDancing and all its UI elements). All of the dancing UI elements
have been consolidated into the Player class, which simplifies things a
great deal. Steps and the classes that use them have been generalized
to use a variable number of panels (6 panel, 8 panel). Only a little more
work is needed on the ColorArrows portion of Player to fully support these
panel modes.
2001-11-04 19:34:28 +00:00
Chris Danford
7caffe0c93
Initial checkin
2001-11-03 10:52:42 +00:00