Commit Graph

3966 Commits

Author SHA1 Message Date
Chris Danford e68bd0a3e6 add "loop" file name hint for sounds 2003-07-05 22:02:42 +00:00
Chris Danford ca3cf2b6b7 png crush everything (reduced size of Themes dir by 10%) 2003-07-05 21:58:51 +00:00
Chris Danford 502bb5213c png crush everything (reduced size of Themes dir by 10%) 2003-07-05 21:52:36 +00:00
Chris Danford 5b887430b2 png crush everything (reduced size of Themes dir by 10%) 2003-07-05 21:40:12 +00:00
Chris Danford 3a3e0c505c add Actor commands to set blend mode 2003-07-05 21:36:47 +00:00
Steve Checkoway c9579fe6b5 Not quite working but I can work out a bug or two it _should_ play back the audio much better for computers that support multitple channels (I assume that they all can!) and it should play the same for those computers that don't support it.
Right now I'm getting an error of -223 from the bufferCmd but I haven't figured out what the hell that actually is.

If you want a working sound driver for OS X, just use the previous version of these files.
2003-07-05 07:38:03 +00:00
Chris Danford 71096055cb make shortcut to SM program directory, not Songs directory 2003-07-05 06:09:28 +00:00
William Reading 5aae3bae64 Oops, this wasn't supposed to have /sw/bin prefixes 2003-07-05 06:05:10 +00:00
Chris Danford 20c9d04a48 update pngcrush script (how did it work before?!?) 2003-07-05 05:56:31 +00:00
Chris Danford 2636a34acb no message 2003-07-05 05:34:16 +00:00
Chris Danford 987c51c0b6 add global offset setting (remove when we add timestamped input) 2003-07-05 05:28:23 +00:00
Chris Danford da2daa28c2 allow edit metrics for default theme 2003-07-05 05:14:11 +00:00
William Reading 2b02f13690 Guess these aren't needed after all.. 2003-07-05 01:09:29 +00:00
William Reading 23deb5c2c6 config.h needs to be included for automake to work properly 2003-07-05 01:07:49 +00:00
Chris Danford 604e7b542c separate graphics for each player (to make things easier to animate)
resize graphics to have frame dimensions that are even
2003-07-04 23:34:42 +00:00
Chris Danford a5dd129a2b separate graphics for each player (to make things easier to animate) 2003-07-04 23:33:00 +00:00
Chris Danford 997b38f7b1 fix battle stuff I broke earlier this week 2003-07-04 23:18:07 +00:00
Chris Danford bc06f43a83 don't show frame dimensions warning if image is tiny (intentially blanked) 2003-07-04 23:17:42 +00:00
Chris Danford f84f8f27b0 MessageBox with warning if frame size of a loaded image isn't an even number 2003-07-04 22:47:20 +00:00
Chris Danford 84b6b282a7 fix clipping not taking effect on some banners 2003-07-04 22:46:31 +00:00
Chris Danford 32c63c9429 add MessageBox to ArchHooks to get rid of WIN32 #ifdefs 2003-07-04 22:45:53 +00:00
Chris Danford 2b54afeb77 fix theme element name goof 2003-07-04 20:15:15 +00:00
Chris Danford 05395a76f9 resize banner frames to have DDR banner aspect ratio
break evaluation graphics into separate images for each player (to make animation easier and get rid of edge bleeding)
2003-07-04 18:42:53 +00:00
William Reading d310d0e252 Fix darwin math problems 2003-07-04 18:03:20 +00:00
Steve Checkoway 307f9eae7a Opps, the file is Objective-C++ not Objective-C. 2003-07-04 09:30:30 +00:00
Steve Checkoway 76eccb4701 Use LoadingWindow_Cocoa 2003-07-04 09:28:44 +00:00
Steve Checkoway 8d935ab24d A loading window for OS X using Cocoa 2003-07-04 09:27:12 +00:00
Sean Burke 06b6924cb4 configure should die if SDL_image or madlib aren't present. 2003-07-04 02:29:04 +00:00
Glenn Maynard 83e852e198 Don't use IsADirectory at all in FDB. 2003-07-04 00:59:54 +00:00
Glenn Maynard 160aeb1407 fix automake 2003-07-04 00:55:54 +00:00
Steve Checkoway 01f1aa02e8 Don't call FileSet::IsADirectory because this is where it is supposed to be set and it will always return false. 2003-07-04 00:23:04 +00:00
Sean Burke 1150d092ae eol 2003-07-03 21:36:59 +00:00
Sean Burke 7365f2f3d5 Compile fix for Linux... this doesn't break anything else... right? Right? 2003-07-03 21:27:46 +00:00
Sean Burke 5f9548a33b Add the split filedb to the Makefile. 2003-07-03 21:16:00 +00:00
Sean Burke 22800b1921 We should only need one check for ALSA, unless I missed something. 2003-07-03 20:39:03 +00:00
Glenn Maynard ddf76cefc9 just avoid memicmp completely 2003-07-03 19:42:48 +00:00
Glenn Maynard 43ee885cd7 update 2003-07-03 19:42:14 +00:00
Glenn Maynard 8b7a62b89a fix Windows compile (er, I'd have used strcasecmp if I could have). I'll
add a check for this in a minute.
2003-07-03 18:55:35 +00:00
Glenn Maynard c56c8ab5a3 Remove unused SetCroppedSize.
By the way, be careful when adding prototypes: don't add them between
another prototype and a comment about it, or you'll cause confusion later
on.
2003-07-03 18:54:22 +00:00
Glenn Maynard 091df30c4c BannerWithFrame was removed from VC6 long ago
]
2003-07-03 18:51:45 +00:00
Sean Burke 7d5faf2a99 Make sure that ALSA really is there before compiling it. 2003-07-03 18:16:01 +00:00
Sean Burke 0ce8229701 eol 2003-07-03 18:13:13 +00:00
Sean Burke 751dd58744 eol 2003-07-03 17:34:46 +00:00
Sean Burke ff6af2f72d Add missing Sprite::SetCroppedSize to make it compile again. 2003-07-03 17:31:00 +00:00
Steve Checkoway c9a6e30621 Headers needed for mkdir function. 2003-07-03 09:22:03 +00:00
Steve Checkoway 562251ec37 strncasecmp and memicmp appear to be the same from the man pages. However I don't have memicmp and unless other systems don't have strncasecmp I see no reason to add more checks to the configure script. 2003-07-03 09:21:36 +00:00
Chris Danford 4149ac1ef2 wrap row movement on ScreenOptions
fix FDB compile error
2003-07-03 08:12:06 +00:00
Chris Danford 9c9aef37c7 fold CroppedSprite functionality into Sprite
more work on Rave
2003-07-03 06:38:57 +00:00
Glenn Maynard 12d77daa2a better output 2003-07-03 02:42:44 +00:00
Glenn Maynard 524c29c1e2 split off FDB 2003-07-03 02:41:27 +00:00