Commit Graph
18 Commits
Author SHA1 Message Date
Glenn Maynard 2b4c9e4516 Transition away from Screen(sName). 2006-01-15 19:49:02 +00:00
Chris Danford bb10c7c21f pass around InputEventPlus in Screen::Input instead of multiple input structures 2005-09-05 02:26:50 +00:00
Glenn Maynard 267e913b4d cleanup 2005-09-03 06:13:30 +00:00
Chris Danford f71cb1cdcf merge Multiplayer into ScreenGameplay. This needs cleanup. 2005-08-23 21:38:51 +00:00
Chris Danford c04132dcfd Set PlayMode depending on the Course mods chosen 2005-05-20 17:50:29 +00:00
Chris Danford b761f6abb0 don't show course mods so often
don't show advanced (confusing) mods in demo
2005-05-20 09:06:26 +00:00
Chris Danford 2480c02254 don't hard code a sleep - let a BGAnimation control the transition 2005-04-01 12:35:49 +00:00
Glenn Maynard 13a1b29436 allow showing course modifiers in demo/jukebox 2005-01-03 23:33:17 +00:00
Glenn Maynard 5de58766e9 simplify demo/jukebox setup 2005-01-03 23:20:11 +00:00
Glenn Maynard 8cba265a01 Init() 2005-01-03 22:44:19 +00:00
Glenn Maynard e4d124dd91 license update 2004-06-08 05:22:33 +00:00
Chris Danford 66eec3b63a add metric to control difficulties that show in demonstration 2004-04-07 23:55:44 +00:00
Glenn Maynard 0fd9e1f140 cleanup 2004-03-25 22:20:40 +00:00
Glenn Maynard c15e0cec49 Allow screen aliasing. 2003-09-27 22:30:51 +00:00
Chris Danford 5e4ec48c3f TransitionBGAnimation -> Transition 2003-04-13 01:09:19 +00:00
Glenn Maynard b63cbeb75e Split off some functions. Use static members, not free functions. 2003-03-23 18:47:13 +00:00
Chris Danford 31aa613295 Cleanup of theme element names
Renamed ScreenSelectMax* back to their old names
Replaced all hard-coded transitions with TransitionBGAnimations
2003-03-09 00:55:49 +00:00
Chris Danford 7c470cf9c8 added ScreenJukebox 2003-01-31 21:34:34 +00:00