Commit Graph
7 Commits
Author SHA1 Message Date
Charles Lohr e37a71d7a7 Josh and I decided that it was not worth it to keep the Flash stuff in here.
We got rid of it to keep the class running much faster.
2004-04-01 16:25:36 +00:00
Charles Lohr b31fd636ff Fixed linux compile error.
Modified for Macromedia Flash Support.
2004-03-31 04:18:44 +00:00
Charles Lohr a96e8ba5dd I added some support to make the client act as a pseudo-server.
I'm doing this so it might be possible to have SMOnline written entirelly in Flash.
2004-03-30 20:13:22 +00:00
Charles Lohr 4cd8d6b6f3 I added life and Macromedia Flash XMLSocket Support. 2004-03-30 05:50:36 +00:00
Charles Lohr c98579d478 I had to modify the protocol, so that the client knew what version the server is.
This way I can begin to develop more complex protocols.
2004-03-25 15:08:07 +00:00
Charles Lohr 4af6c609f9 These are the files necessiary for making the network work. 2004-03-16 22:34:48 +00:00
Charles Lohr a25514777a I have modified SM files to add network support.
I tested this under linux AND windows.
There should be no issues, if there is, feel free
to use AIM to IM me at CNLohr, or email me,
[email protected].

I modified the .dsp and Makefile.am only to add
networksyncmanager and ezsockets.

I added some startup code to stepmania.cpp,
so that if the user does not desire network support
none will be enabled.

Scorekeeper and screengameplay are modified
so that information can be sent to the server as
well as allowing the game sync to work.

Thanks.
2004-03-16 22:10:45 +00:00