Commit Graph
190 Commits
Author SHA1 Message Date
Chris Danford ad34d417f6 Get rid of some global strings to (shrinks release exe size by 3.5MB) 2003-03-15 19:25:37 +00:00
Glenn Maynard 77f28df1fa this is extranneous and is causing problems 2003-03-15 00:10:55 +00:00
Chris Danford d4417b0260 Fix ScreenJukebox, ScreenMusicScroll 2003-03-14 22:34:28 +00:00
Glenn Maynard 3162b7f192 careful; "_japanese 16px" affects fonts named "_japanese 16px*",
modifying it doesn't affect "_japanese 24px"

fix aoi in 16px.ini and 24px.ini
2003-03-14 02:28:48 +00:00
Chris Danford f65c3498c5 Added metrics to show/hide ROULETTE and RANDOM 2003-03-13 23:58:30 +00:00
Chris Danford 8fbbda9e79 Added separate banner for RANDOM. We need an artist to replace this graphic with something better... 2003-03-13 23:45:52 +00:00
Chris Danford 0b4d04d4af changed Kanji "blue" glyph 2003-03-13 23:28:11 +00:00
Chris Danford 4a239b0c35 fixed some ScreenGameplay transition glitches
fix cracks in BGAnimation tiles (mostly)
2003-03-12 01:26:44 +00:00
Chris Danford 443aad8e10 MenuTimer cleanup 2003-03-11 21:43:35 +00:00
Kevin Slaughter 4344d4da41 Added a lot into BGanimations.. These are by no means a permanent fix, just a quick patch so SM will actually run for the most part :) 2003-03-11 09:32:00 +00:00
Chris Danford 16df407e32 Cosmetic cleanups
Added "press START for more options" to ScreenPlayerOptions
2003-03-11 08:52:45 +00:00
Chris Danford 4d4ed0f742 make UseSongBG work for BGAnimations not inside of Background (e.g. on ScreenStage) 2003-03-10 08:50:58 +00:00
Chris Danford 89040e1ba1 fix glitches in ScreenSelectGroup and ScreenSelectStyle 2003-03-10 02:29:01 +00:00
Chris Danford 16a056e6a5 fixing glitches in SelectGroup 2003-03-10 01:28:53 +00:00
Chris Danford 080a92450c SelectGroup animations converted to commands
ScreenStage animations converted to TransitionBGAnimations
Changed all Stage BitmapTexts to Sprites
2003-03-10 00:16:49 +00:00
Chris Danford 3e003fe304 Coin/joint premium cleanup. 2003-03-09 09:25:32 +00:00
Chris Danford 40836e90a1 Forgot to commit BGAnimations... duh. 2003-03-09 09:24:19 +00:00
Chris Danford 31aa613295 Cleanup of theme element names
Renamed ScreenSelectMax* back to their old names
Replaced all hard-coded transitions with TransitionBGAnimations
2003-03-09 00:55:49 +00:00
Kevin Slaughter e3cc281d42 updated my TODO 2003-03-08 08:51:37 +00:00
Glenn Maynard b7d4c1499e cosmetic 2003-03-03 23:51:15 +00:00
Chris Danford 0adf3d8590 cleanup of ScreenSelect 2003-03-03 10:03:02 +00:00
Chris Danford a696414cac Actor tween cleanup
Actor scipting with Command()
modularizing menu widgets into "ModeSelector"s
move animations into metrics
2003-03-02 01:43:33 +00:00
Chris Gomez ad74f66f7c Add in translits for the Tokimeki Memorial Dancing Summer Vacation (AKA DDR Tokimeki Mix) DWIs in circulation 2003-02-28 22:40:58 +00:00
Glenn Maynard 141a9275d4 fix metric 2003-02-28 08:46:14 +00:00
Chris Danford 5e3a97c45f remove all battle-related theme elements
fix order of options on ScreenOptionsMenu
default theme uses ScreenSelectDifficulty, NOT ScreenSelectDifficultyEx
2003-02-28 06:36:45 +00:00
Chris Gomez 33239f43e0 Add in speed modifier codes from EuroMix2
Zoom dance points in ScreenEval if >10000
2003-02-28 04:31:36 +00:00
Kevin Slaughter 4f55de1074 Enhanced ScreenSelectDifficultyEX for even more accuracy, and to include battle mode. Added `solo singles', to allow 4-panel solo mode like 4th mix.. Also made new piccies for Battle mode ^_^ 2003-02-27 10:56:37 +00:00
Chris Danford 9ca8e5edde fixed ScoreKeeping (that I broke yesterday) 2003-02-27 01:53:37 +00:00
Chris Gomez 4c6f823fe6 Rename for clarity (when using dance points it's not exactly a percent) 2003-02-26 00:58:48 +00:00
Chris Danford 22ef6c358b moved PlayerNumber into a separate header to reduce dependences on GameConstantsAndTypes.h
default mappings for menu buttons
items in battle now have a duration
fix VC6 compile errors
2003-02-26 00:20:00 +00:00
Chris Gomez 9bea3951b6 Add option to view dance points instead of percentage score in oni courses.
Eval screen numbers are probably going to overflow off the left side until we get a new number skin.
Apparently arcade behavior is to *not* dim the extra digits for dance points, but I think this looks cleaner.
2003-02-25 11:20:45 +00:00
Chris Danford d77d1cc43c Little() now removes HoldNotes that don't start on a beat 2003-02-25 08:07:56 +00:00
Chris Danford 1fca3d67c5 more work on Battle 2003-02-25 02:51:04 +00:00
Chris Danford 5f15c92404 working on Battle 2003-02-25 00:33:42 +00:00
Chris Danford 887704d948 revamped SelectDifficulty screen. Metrics can now control the choices available 2003-02-23 23:29:22 +00:00
Chris Danford 56d4d42ef8 Added Long ver, Marathon ver balloons on Select Music 2003-02-23 01:53:36 +00:00
Chris Danford a28355ec11 changed BPMDisplay to use a Numbers graphic instead of a Font 2003-02-23 01:32:39 +00:00
Glenn Maynard 8338feca72 mass pngcrush 2003-02-22 02:59:28 +00:00
Kevin Slaughter 503f605160 Checked in files for ScreenSelectDifficultyEX 2003-02-21 10:09:55 +00:00
Chris Danford dc2f57d587 fixed InsertIntelligentTaps inserting notes that are too close together (runs of 16ths in the same track in Cartoon Heroes heavy + big)
fixed small editor issues
2003-02-20 21:50:01 +00:00
Chris Danford 6518f024e2 sound options cleanup
fix invalid sample music start and length values (Bag and more)
2003-02-19 23:49:57 +00:00
Kevin Slaughter 6cb5a8608b updated metrics.ini to include new entries for CONFIG KEY/JOY on options/operator menu, and help-text for ScreenSoundOptions 2003-02-19 11:03:24 +00:00
Chris Danford 82b51a2896 Fixed cut off arrows in editor playback 2003-02-19 06:42:29 +00:00
Chris Danford 0c36bcdbbf missing intro movie 2003-02-19 00:59:58 +00:00
Chris Danford f68dc70632 missing intro movie 2003-02-19 00:58:09 +00:00
Kevin Slaughter 37ad6c96f4 Updated TODO Again 2003-02-18 09:52:52 +00:00
Kevin Slaughter d8b2d299ce intro movie still in attract sequencing.. Time to show is set to 0 so it should be skipped right over tho. Just leave it this way until you get the movie I've made for it (or one of your own), for sake of completion 2003-02-18 08:53:53 +00:00
Chris Danford 7cd57efce7 more course fixes, tweaked ghost arrow flashes 2003-02-17 19:52:16 +00:00
Chris Danford 032bf447f3 per-player NoteSkin
NoteSkin selected on PlayerOptions screen
tweaked judgement appearance
marvelous judgement glow
ActorEffect cleanup
2003-02-17 12:19:42 +00:00
Chris Danford 5028fab1bc fixed interaction between arrow brightness and boomerang
fixing more course problems
2003-02-17 02:45:30 +00:00