Devin J. Pohly
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d13ac7e7a2
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modify Input() on screens to return boolean
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2013-01-12 22:48:38 -05:00 |
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Jason Felds
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1e296ed0bf
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[notesloader] More virtuals.
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2011-06-09 21:27:47 -04:00 |
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Jason Felds
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b6bf776716
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New branch: [notesloader]
Time to better unify our files and refactor properly.
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2011-06-09 13:46:30 -04:00 |
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AJ Kelly
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73b42e87b0
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[ScreenGameplaySyncMachine] Fixed a crash when entering ScreenGameplaySyncMachine as Player 2. (Fixes issue 127)
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2011-04-23 16:05:40 -05:00 |
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Jason Felds
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c977605897
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Add comment about an old bug.
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2011-04-03 04:21:07 -04:00 |
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Jason Felds
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a085d0d1da
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Line endings...be normalized!
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2011-03-17 01:47:30 -04:00 |
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AJ Kelly
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402000e6e0
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[ScreenHowToPlay] Allow themers to use either .ssc or .sm files.
(update comment on ScreenGameplaySyncMachine)
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2011-03-02 01:33:29 -06:00 |
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AJ Kelly
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182bb0590c
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this time, really allow themers to use either .ssc or .sm simfiles for ScreenGameplaySyncMachine.
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2011-03-02 01:29:58 -06:00 |
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AJ Kelly
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68300c1d53
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[ScreenGameplaySyncMachine] Allow themes to use either .ssc or .sm files.
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2011-02-22 19:35:06 -06:00 |
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Jason Felds
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16d6138a62
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Remove hardcoded extension.
ScreenHowToPlay follows a similar pattern.
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2011-02-11 00:44:32 -05:00 |
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Jason Felds
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565b9f9306
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Get SSCLoader used when appropriate.
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2011-02-11 00:10:57 -05:00 |
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AJ Kelly
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b8b20ec80b
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Changed Steps picking logic in ScreenGameplaySyncMachine; now playable Steps are chosen, instead of whatever NoteData happens to be first.
Also added pump-single data to ScreenGameplaySyncMachine music.sm.
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2010-12-26 17:01:06 -06:00 |
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AJ Kelly
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5c5ef54a48
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various changes from sm4 and sm-ssc (svn); see updated changelog for the full information
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2010-02-18 23:17:24 -06:00 |
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AJ Kelly
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3e51544930
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Initial commit.
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2010-01-26 21:00:30 -06:00 |
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Devin J. Pohly
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80057f53cd
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smsvn -> ssc-hg glue: rearrange directory structure
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2013-06-10 15:38:43 -04:00 |
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