Glenn Maynard
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cd2bc5df7d
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fix off-by-one errors in FPS display
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2006-06-26 18:55:17 +00:00 |
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Steve Checkoway
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80698277cf
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Don't use rand()%n. The function specified by the ANSI committee is a terrible linear congruential generator. In fact, it's so bad that the low order bit alternates. The algorithm implemented as RandomFloat() seems to be Park and Miller's "minimum standard" generator which is better (but not great). [See Knuth for more information.]
Any place where you would use rand()%n, use RandomInt(0, n) instead.
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2006-06-26 12:14:30 +00:00 |
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Steve Checkoway
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d2d24ceb4b
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Cleanup.
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2006-06-26 11:36:10 +00:00 |
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Steve Checkoway
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4524010d56
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Apply RemoveSimultaneousNotes to each part of a composite NoteData.
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2006-06-26 11:35:52 +00:00 |
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Steve Checkoway
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78eb52a75c
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Add missing header.
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2006-06-26 10:57:26 +00:00 |
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Steve Checkoway
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0279fd908f
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CombineCompositeNoteData(). This will not let you place a note inside a hold note that already exists. Use this when loading from a string as well.
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2006-06-26 10:57:10 +00:00 |
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Steve Checkoway
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4240ac6393
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Update release script.
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2006-06-26 10:42:47 +00:00 |
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Steve Checkoway
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8129d943ba
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It's hard to maintain this information when using begin() and end() so rather than wrapping the iterators, just check each time IsComposite() is called since it doesn't happen _that_ often. Just don't call IsComposite() often.
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2006-06-26 09:33:11 +00:00 |
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Chris Danford
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ec9d50c332
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check for period mismatches
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2006-06-26 09:05:20 +00:00 |
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Chris Danford
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db83f9029a
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remove "see the readme" from explanation text. It's making strings long and is unnecessary.
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2006-06-26 09:02:23 +00:00 |
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Glenn Maynard
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3f48b7f729
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save language after changing
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2006-06-26 05:08:55 +00:00 |
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Glenn Maynard
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c08e133f02
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RageDisplay_Null.cpp:89: warning: missing initializer for member `DisplayResolution::bStretched'
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2006-06-25 21:42:50 +00:00 |
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Glenn Maynard
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861d515d82
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NoteField.cpp:153: warning: converting to non-pointer type `int' from NULL
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2006-06-25 21:40:42 +00:00 |
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Glenn Maynard
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7c3c56f2b9
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SetHibernate can be called after queuing tweens. GetLengthSeconds is hacky, and needs to be removed ...
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2006-06-25 20:08:31 +00:00 |
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Glenn Maynard
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33d89da000
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bind GetNextScreen
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2006-06-25 20:06:06 +00:00 |
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Josh Allen
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08a76abd14
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Allow selection of different profiles for different users. Two player login is still broken though.
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2006-06-25 19:50:08 +00:00 |
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Josh Allen
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564832ee08
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Moved to RoomInfoDisplay Background.xml
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2006-06-25 19:46:48 +00:00 |
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Josh Allen
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eee0551fea
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Quad to AutoActor
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2006-06-25 19:26:39 +00:00 |
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Glenn Maynard
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3a10111e99
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bleh. Too much doesn't use the standard StartTransitioning/Cancel paths; this needs to be transitioned. Don't need m_sPrevScreen, though.
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2006-06-25 18:14:42 +00:00 |
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Glenn Maynard
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b0055b0853
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simplify. Don't separate "next" and "cancel" as much: to cancel, set the next screen to PREV_SCREEN, and use SM_GoToNextScreen.
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2006-06-25 18:11:09 +00:00 |
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Chris Danford
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cee1f2205c
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hex <-> binary format string changes from Steve
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2006-06-25 05:56:41 +00:00 |
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Chris Danford
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37db209bc9
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hex <-> binary format string changes from Steve
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2006-06-25 05:30:36 +00:00 |
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Steve Checkoway
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477a2c99b3
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I do not have time to fix these tests since they do not compile, but libresample is no longer in the repository.
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2006-06-25 05:12:06 +00:00 |
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Steve Checkoway
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5b6028c73e
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No more libresample thanks to Glenn's Herculean effort to rewrite that code.
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2006-06-25 04:57:35 +00:00 |
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Chris Danford
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304d4c33ae
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add HexToBinary, move to RageUtil
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2006-06-25 04:21:58 +00:00 |
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Glenn Maynard
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db86dbb519
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fix if iPadding < 0
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2006-06-25 04:00:34 +00:00 |
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Glenn Maynard
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fa0af16dea
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typo
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2006-06-24 22:32:27 +00:00 |
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Glenn Maynard
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8a9df86c54
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add missing
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2006-06-24 22:30:10 +00:00 |
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Glenn Maynard
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bd2246f8ae
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ScreenWithMenuElementsSimple
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2006-06-24 18:06:05 +00:00 |
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Glenn Maynard
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42b53d9334
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add GenericTweenOff
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2006-06-24 18:03:16 +00:00 |
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Glenn Maynard
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3685ff4cd8
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Only SWME::BeginScreen calls TweenOnScreen. TweenOnScreen should only do ON_COMMANDs. Move SortByDrawOrder out.
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2006-06-24 17:58:43 +00:00 |
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Chris Danford
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b44ad7a4e0
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preserve language name case in file name if LanguageInfo not available
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2006-06-24 16:57:39 +00:00 |
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Jason Felds
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3f15b07616
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Add ScreenGameplayShared.*
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2006-06-24 16:46:38 +00:00 |
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Steve Checkoway
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1e7852ed1f
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Don't crash if we're not editing a course entry.
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2006-06-24 07:46:17 +00:00 |
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Glenn Maynard
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f7494da13e
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cleanup
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2006-06-24 05:52:25 +00:00 |
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Glenn Maynard
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12de9309d6
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defined intptr_t
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2006-06-24 05:42:52 +00:00 |
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Glenn Maynard
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87cc6c593f
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real fix for VC6
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2006-06-24 05:40:12 +00:00 |
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Glenn Maynard
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29cea74bdf
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yes
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2006-06-24 05:25:39 +00:00 |
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Chris Danford
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aa88059c80
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fix mis-named: GetOptionNames -> GetModifierNames
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2006-06-24 05:16:38 +00:00 |
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Chris Danford
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282c4d82d5
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fix VC6 compile
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2006-06-24 05:14:13 +00:00 |
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Chris Danford
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26ce4fa74d
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split strings and metrics
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2006-06-24 05:13:54 +00:00 |
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Glenn Maynard
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d27b40598e
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fix backgrounds put back in prepared list when they should be deleted
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2006-06-24 05:07:04 +00:00 |
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Steve Checkoway
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08146691e7
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Cleanup.
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2006-06-24 04:42:49 +00:00 |
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Steve Checkoway
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dcea3319ca
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Add files.
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2006-06-24 04:24:21 +00:00 |
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Steve Checkoway
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fa76d771f3
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Shared.
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2006-06-24 04:21:13 +00:00 |
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Steve Checkoway
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e1f9e558df
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Map between PlayerNumber and PlayerInfo. Most subclasses use a one to one mapping so that's what ScreenGameplay's version will do. If you need other behavior, implement this member function.
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2006-06-24 04:19:00 +00:00 |
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Steve Checkoway
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d008b0aa8b
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Use doubles track spacing and revert m_iInputColumn.
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2006-06-24 04:02:43 +00:00 |
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Steve Checkoway
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3c590a2433
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If the player is using both sides, look at both controllers.
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2006-06-24 04:01:18 +00:00 |
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Steve Checkoway
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a49787da67
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Shared players will only be using the master player's NoteData, Check that the track actually exists before attempting to use it.
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2006-06-24 03:31:16 +00:00 |
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Steve Checkoway
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8f441235a3
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Add Lua binding for current StyleType.
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2006-06-24 03:29:56 +00:00 |
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