Commit Graph

16 Commits

Author SHA1 Message Date
Glenn Maynard cba25bd409 fix flush 2005-02-07 07:40:50 +00:00
Glenn Maynard 7e877634c4 use plain locked vectors; less opportunity for memory leaks 2005-02-07 07:25:32 +00:00
Glenn Maynard c2317c7a40 use a wakeup signal instead of lame polling (cleanups as a result coming) 2005-02-07 07:06:28 +00:00
Glenn Maynard c60f76ebb5 simplify: remove g_ThreadedMusicStart 2005-02-07 06:56:05 +00:00
Glenn Maynard 9fc30dc5e2 comment 2005-02-07 06:55:26 +00:00
Glenn Maynard 3a9b2f7f4b working on fixing up extra loads when entering play mode in the editor 2005-01-15 01:28:29 +00:00
Glenn Maynard c6370d4fcd add GameSoundManager::Flush 2004-12-27 22:19:22 +00:00
Glenn Maynard c263c27fba remove StopPlayingSoundsForThisThread 2004-11-15 04:18:21 +00:00
Glenn Maynard a5dae29422 reduce lock contention 2004-09-08 01:38:22 +00:00
Glenn Maynard 07657c6203 oops, that's wrong; revert until I get it right 2004-08-30 07:27:34 +00:00
Glenn Maynard 6ac1d7c449 avoid holding GameSoundManager lock while stopping sounds 2004-08-30 04:03:39 +00:00
Glenn Maynard 40f7dc38f1 fix menu beat syncing 2004-08-15 23:51:47 +00:00
Glenn Maynard 7ad61f1f07 GameSoundManager::PlayMusic interface tweak 2004-08-15 23:15:34 +00:00
Glenn Maynard 633ec5239e cleanup 2004-08-02 22:15:28 +00:00
Glenn Maynard 9f03ab1e1b allow providing TimingData for music, instead of reading from a file; this
saves an unnecessary file read since song data is already in memory
2004-08-02 22:12:54 +00:00
Glenn Maynard 94d0cba859 RageSounds -> GameSoundManager 2004-07-08 00:10:34 +00:00