GameSoundManager::PlayMusic interface tweak
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@@ -498,6 +498,8 @@ void GameSoundManager::PlayMusic( const CString &file, TimingData *pTiming, bool
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ToPlay->HasTiming = true;
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ToPlay->timing_data = *pTiming;
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}
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else
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ToPlay->timing_file = SetExtension( file, "sm" );
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ToPlay->force_loop = force_loop;
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ToPlay->start_sec = start_sec;
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