Chris Danford
cf9b4af6cb
convert ints and casts to use PlayerNumber and macros
2004-08-30 04:35:14 +00:00
Glenn Maynard
e0fe0e6ddd
reduce Model.h dependencies
2004-08-19 01:29:46 +00:00
Kevin Slaughter
288dc3417f
Re-Vamped BeginnerHelper to use StepCircles and more.
2004-06-21 11:02:45 +00:00
Glenn Maynard
30a9bf3292
license update
2004-06-08 00:08:04 +00:00
Chris Danford
4bb777232d
name cleanup: "pNotes" -> "pSteps"
2004-05-24 03:41:39 +00:00
Glenn Maynard
3e8cf666ba
Don't count demo play in NumTimesPlayed.
...
Fix BeginnerHelper model load crash; simplify.
2003-12-02 19:11:51 +00:00
Kevin Slaughter
6dbf9e83b1
minor fixes. switch() is a bit cleaner
2003-09-11 08:46:12 +00:00
Thad Ward
955e6803ef
make the step values a little more sane.
2003-09-08 17:10:15 +00:00
Thad Ward
a38b69fd03
no need to check more frequently than one noterow. Step() now only gets called once per step.
2003-09-08 16:46:23 +00:00
Thad Ward
a90822bb19
Remove a little overhead from the BeginnerHelper::Update() path.
2003-09-08 13:56:08 +00:00
Thad Ward
7f58205242
BeginnerHelper fixes:
...
change IsPlayerEnabled() to IsHumanPlayer()
check to see if we can use the BeginnerHelper before attempting to use it.
Disable BeginnerHelper for non-Dance game types.
2003-08-31 07:28:19 +00:00
Thad Ward
de16e73f62
remove unused iDancePadType member variable
...
make beginnerhelper not miss steps on fast songs.
(kinda ugly but it works. what was happening is there wasn't a tap note at the position
checked during the updates around the tap note that was missed, so Step was never called for it)
2003-08-30 11:13:14 +00:00
Thad Ward
562aa9877b
make BeginnerHelper capable of handling turn modifiers.
2003-08-27 13:36:22 +00:00
Thad Ward
5c5c4ed329
Move the BeginnerHelper code from ScreenGameplay::Update() into BeginnerHelper::Update()
2003-08-25 06:20:44 +00:00
Ben Anderson
2ea4f58497
Er... Well, it makes GCC happy.
2003-08-20 11:48:30 +00:00
Kevin Slaughter
8a674e0836
The actual BeginnerHelper class..
2003-08-20 09:55:52 +00:00