Commit Graph

12 Commits

Author SHA1 Message Date
AJ Kelly c7873d9199 [PlayerOptions] Added SetNoteSkin(string) Lua binding. 2011-03-20 13:03:16 -05:00
Jason Felds a085d0d1da Line endings...be normalized! 2011-03-17 01:47:30 -04:00
Jason Felds 628a74a792 Effective C++ Violations down by over 5000.
I think that was the biggest batch.
2011-03-14 16:25:53 -04:00
Jason Felds ccf92c7c1c Add No Lifts and No Fakes transform mods. 2011-02-28 10:02:23 -05:00
AJ Kelly 18f7dea5f9 [PlayerState] The old GetPlayerOptions() binding is now GetPlayerOptionsString(). There is a new GetPlayerOptions() binding that gets the PlayerOptions object, which has a GetNoteSkin() binding (and hopefully more in the future). 2011-02-27 18:36:05 -06:00
Jason Felds 30341de96e Add metrics for random modifier choosing. 2011-02-12 00:18:01 -05:00
AJ Kelly dc394b8569 add twirl and roll mods from OpenITG [original code by vyhd] 2010-08-21 14:17:52 -05:00
AJ Kelly b28c1a3556 f8f3a87: don't override user scroll in courses [Chris Danford] 2010-07-02 10:47:54 -05:00
AJ Kelly bff6eb0469 Add Pump it Up's X Mode (thanks to StepNXA); this version should work with all gametypes and stepstypes. 2010-05-02 10:15:02 -05:00
AJ Kelly 642f4b107c the various changes that I forgot to commit (cleanup and so forth) into hg,
culminating in syncing with sm-ssc v1.0 public beta 2
2010-03-31 17:37:09 -05:00
AJ Kelly 3e51544930 Initial commit. 2010-01-26 21:00:30 -06:00
Devin J. Pohly 80057f53cd smsvn -> ssc-hg glue: rearrange directory structure 2013-06-10 15:38:43 -04:00