Kyzentun
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3945a4a34b
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Improved three-key support. Default theme should be completely usable with three-key cabinets if ThreeKeyNavigation pref is true. Added ThreeKeyNavigation pref. ScreenOptions:NavigationMode metric now uses that pref to decide between normal and toggle modes. Added GoToFirstOnStart to OptionRowHandlerLua so an option row can control that behavior. Rewrote input for default's ScreenSelectProfile to use an input callback to take advantage of menu button mapping. Fixed inconsistent indentation in ORHL documentation.
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2014-08-02 00:38:46 -07:00 |
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Kyzentun
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045e9edcdd
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Added ArbSpeedMods function for a better way of setting speed modifiers. Added NotifyHandlerOfSelection to OptionRowHandler to support this. Changed exceptions thrown by OptionRowHandlerLua into log warnings because crashing out is not helpful to themers. Fixed SetEnabledForPlayers in OptionRowHandlerLua to correctly read the PlayerNumber enum. Removed silly git add Docs/Themerdocs/Examples/OptionRowHandlerLua.lua and second check for ExportOnChange.
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2014-06-19 06:41:18 -06:00 |
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Devin J. Pohly
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4298f2542d
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Check MakeActor rvs for NULL
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2013-11-02 04:11:30 -04:00 |
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Devin J. Pohly
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f94d3affc2
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Propagate diffuse to ActorFrames' children
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2013-05-28 21:46:15 -04:00 |
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Devin J. Pohly
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bd0e2074ad
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replace ASSERT(0) with useful fail messages
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2012-12-27 16:59:35 -05:00 |
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Jason Felds
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1fc16698ba
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War on -Werror, part 12: explicit bool usage.
It may save a few cycles, but it's best to be
explicit on boolean operations, especially with
ASSERT.
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2012-12-27 11:38:53 -05:00 |
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AJ Kelly
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52b9c723dc
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[OptionRow] Set text after running OnCommand
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2012-07-19 19:37:06 -05:00 |
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AJ Kelly
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17f47c7de6
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small cleanup
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2011-09-25 15:07:04 -05:00 |
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Jason Felds
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dbdab4759e
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[Xcode4] May as well fix switch warnings.
Still need some assistance for the linker error.
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2011-07-20 11:11:04 -04:00 |
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Jason Felds
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0a7b9ce170
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Some respect for OOP. (MasterPlayerNumber)
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2011-06-06 20:40:11 -04:00 |
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AJ Kelly
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8dfa27df5e
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[OptionRow] Added Text param to RefreshMessageCommand.
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2011-04-30 05:11:16 -05:00 |
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AJ Kelly
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f6c6c97aee
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cleanup
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2011-04-23 23:33:12 -05:00 |
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Jason Felds
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a085d0d1da
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Line endings...be normalized!
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2011-03-17 01:47:30 -04:00 |
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Jason Felds
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d855d8c7e8
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Bring light into the shadow...variables.
Yeah, yeah, can't make a good joke at 2:30 AM.
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2011-03-14 02:36:48 -04:00 |
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AJ Kelly
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d7caea9f0a
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[OptionRow] Added GetLayoutType() and GetSelectType() Lua bindings.
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2011-02-21 03:18:37 -06:00 |
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AJ Kelly
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6b60db25d6
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small cleanup
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2011-02-20 12:53:57 -06:00 |
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AJ Kelly
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35624e094d
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[OptionRow] Added FirstItemGoesDown(), GetChoiceInRowWithFocus(PlayerNumber), GetName(), GetNumChoices(), GetRowTitle(), HasFocus(PlayerNumber), and OneChoiceForAllPlayers() Lua bindings.
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2011-02-19 23:42:16 -06:00 |
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AJ Kelly
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6a75b3bdc2
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small stuff
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2011-02-18 23:01:46 -06:00 |
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AJ Kelly
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0755d0f3b9
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comment/whitespace editing
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2011-02-09 17:42:16 -06:00 |
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AJ Kelly
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c43635b6b3
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efa81bc: don't filter NoteSkins at a PrefsManager/NoteSkinManager level. Leave the NoteSkin sorting and filtering up to the theme. [Chris Danford]
ScreenWithMenuElements.cpp - add Cancel command, so actors can react to Cancel.
GameState.cpp - cleanup
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2010-02-19 16:05:50 -06:00 |
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AJ Kelly
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3e51544930
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Initial commit.
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2010-01-26 21:00:30 -06:00 |
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Devin J. Pohly
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80057f53cd
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smsvn -> ssc-hg glue: rearrange directory structure
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2013-06-10 15:38:43 -04:00 |
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