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29,719 Commits 3 Branches 0 Tags
c2fe12120c740d1d4d00c3fcc68d9a49c87fda2b
Commit Graph
10 Commits
Author SHA1 Message Date
Jason Felds a085d0d1da Line endings...be normalized! 2011-03-17 01:47:30 -04:00
Jason Felds d855d8c7e8 Bring light into the shadow...variables.
Yeah, yeah, can't make a good joke at 2:30 AM.
2011-03-14 02:36:48 -04:00
AJ Kelly d7caea9f0a [OptionRow] Added GetLayoutType() and GetSelectType() Lua bindings. 2011-02-21 03:18:37 -06:00
AJ Kelly 6b60db25d6 small cleanup 2011-02-20 12:53:57 -06:00
AJ Kelly 35624e094d [OptionRow] Added FirstItemGoesDown(), GetChoiceInRowWithFocus(PlayerNumber), GetName(), GetNumChoices(), GetRowTitle(), HasFocus(PlayerNumber), and OneChoiceForAllPlayers() Lua bindings. 2011-02-19 23:42:16 -06:00
AJ Kelly 6a75b3bdc2 small stuff 2011-02-18 23:01:46 -06:00
AJ Kelly 0755d0f3b9 comment/whitespace editing 2011-02-09 17:42:16 -06:00
AJ Kelly c43635b6b3 efa81bc: don't filter NoteSkins at a PrefsManager/NoteSkinManager level. Leave the NoteSkin sorting and filtering up to the theme. [Chris Danford]
ScreenWithMenuElements.cpp - add Cancel command, so actors can react to Cancel.
GameState.cpp - cleanup
2010-02-19 16:05:50 -06:00
AJ Kelly 3e51544930 Initial commit. 2010-01-26 21:00:30 -06:00
Devin J. Pohly 80057f53cd smsvn -> ssc-hg glue: rearrange directory structure 2013-06-10 15:38:43 -04:00
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