Glenn Maynard
bea70df82c
fix alignment
2006-02-09 23:41:54 +00:00
Glenn Maynard
6af30022f4
update
2006-02-09 23:35:20 +00:00
Glenn Maynard
9d10cf5fb4
connect crash handler
2006-02-09 23:31:10 +00:00
Glenn Maynard
2d75617c33
removes backtrace list and "reason"
2006-02-09 23:13:22 +00:00
Glenn Maynard
607a8e2e11
I've been hesitant to do this, but it's the next step in
...
making crash handling more consistent. Move the crash
handling dialog into a new process, like the Unix handler
does.
- We're allowed to operate normally; we have a new heap,
so allocations are safe.
- Gzipping the VDI is easy now; we can simply use GunzipFile().
The only particularly ugly thing in this is the need to run
CrashGetModuleBaseName in the original process. That's lame,
but straightforward. It'd be better to use GetModuleFileNameEx,
but I didn't want to drag psapi.dll into this.
This may also make window hiding more reliable. Previously,
we wrote the crashinfo, tried to hide the window, then showed
the dialog. Hiding the window was risky and could hang or
crash again. Now we can forcibly kill the process from the
child, if needed, and still be able to show a dialog.
This also removes the backtrace and "reason" displays from the
dialog. Those weren't useful in practice; I always loaded the
crashinfo.txt and never used them, and they're intimidating to
casual users.
2006-02-09 23:11:31 +00:00
Glenn Maynard
2344c9edb6
update
2006-02-09 22:22:00 +00:00
Glenn Maynard
901cf153e9
theme
2006-02-09 22:20:14 +00:00
Glenn Maynard
6603bb8a45
fix text
2006-02-09 22:08:14 +00:00
AJ Kelly
eaf9b3d8c2
add CatalogXML things to prevent warnings from popping up in other game modes
2006-02-09 19:41:25 +00:00
Glenn Maynard
fa747fcbb4
cleanup
2006-02-09 08:28:20 +00:00
Chris Danford
02786346b8
use gamepads
2006-02-09 01:53:24 +00:00
Chris Danford
08759a1f67
map ignition Back to Back, not Tri to Back
2006-02-09 01:24:20 +00:00
Chris Danford
7546366890
add assert
2006-02-09 00:59:26 +00:00
Chris Danford
a1fcc64baf
poll DInput for number of joysticks instead of polling registry for num HID devices. Fixes us resetting INPUTMAN too early (after Windows sees the HID device but before DirectInput exposes it)
2006-02-09 00:53:20 +00:00
Chris Danford
ecce21a0b4
automapping cleanup
2006-02-09 00:50:00 +00:00
Chris Danford
ce0d196ad9
fix EMS USB2 mapping
2006-02-09 00:10:39 +00:00
Glenn Maynard
00f89eb307
%D -> %0D
2006-02-09 00:08:40 +00:00
Glenn Maynard
478de001c6
move URLEncode into RageUtil
2006-02-09 00:08:10 +00:00
Chris Danford
c1848ab4a5
unmap joystick before applying its automappings
2006-02-09 00:04:01 +00:00
Glenn Maynard
eda3b04c1a
simplify
2006-02-08 23:51:10 +00:00
Chris Danford
bad42fef01
don't localize error dialog. THEME is shutdown by that time.
2006-02-08 22:28:47 +00:00
Chris Danford
38d439c713
fix ugly headers when using large fonts
2006-02-08 22:20:15 +00:00
Chris Danford
4d6d0f9815
fix ugly headers when using large fonts
2006-02-08 20:57:09 +00:00
Charles Lohr
27c0547052
OOps! (from a year ago) Thanks Glenn for pointing this one out!
2006-02-08 16:04:28 +00:00
Glenn Maynard
994cdd256b
cleanup
2006-02-08 05:28:22 +00:00
Glenn Maynard
7b1f5c173b
missing license
2006-02-08 03:49:03 +00:00
Glenn Maynard
fa1dec128f
cleanup
2006-02-08 03:43:49 +00:00
Glenn Maynard
4b09a38d36
build fix
2006-02-08 03:39:57 +00:00
Chris Danford
ecd578c21c
2nd start mapping back to slot index 1
2006-02-07 09:08:44 +00:00
Chris Danford
2e156ab4cb
fix bad button comment
2006-02-07 09:07:18 +00:00
Glenn Maynard
fd0c169858
fix race condition
2006-02-07 08:43:25 +00:00
Steve Checkoway
d449ca554c
Add stretch hint.
2006-02-07 08:34:36 +00:00
Steve Checkoway
c1520c025b
Add bStretched as a hint that the display will stretch the pixels to fill the screen.
2006-02-07 08:33:45 +00:00
Steve Checkoway
a65d13c6d1
class -> typedef set.
2006-02-07 08:29:36 +00:00
Glenn Maynard
1597b6fe22
Don't store PREFSMAN->m_iRefreshRate from the actual settings
...
if the setting was "don't care".
This wasn't possible previously, since code expected PREFSMAN
settings to line up with the actual settings; now, use
DISPLAY->GetActualVideoModeParams.
2006-02-07 08:16:45 +00:00
Chris Danford
04577935f7
fix assert if no songs loaded
2006-02-07 08:12:47 +00:00
Steve Checkoway
2ea7e8c897
GetMonitorAspectRatio.
2006-02-07 08:08:37 +00:00
Glenn Maynard
2a6d75848f
split out GetActualGraphicOptionsString
2006-02-07 07:40:12 +00:00
Glenn Maynard
47cd3ee640
fix vc7 compile
2006-02-07 07:12:42 +00:00
Steve Checkoway
0b9330ccf6
Fix abort at runtime.
2006-02-07 06:08:30 +00:00
Chris Danford
fd6b7b5551
add AdjustSync.*
2006-02-07 05:15:03 +00:00
Chris Danford
158ec4ab43
syncmachine touchup
2006-02-07 05:05:03 +00:00
Chris Danford
d1977740e6
fix system message runs off screen
2006-02-07 04:59:29 +00:00
Chris Danford
0d7a34ad01
add missing strings
2006-02-07 04:51:37 +00:00
Chris Danford
ddbe74e1e2
add GetMonitorAspectRatio
2006-02-07 04:39:48 +00:00
Chris Danford
b46e53e27b
make dialogs localizable
...
adjust control to fit longer text
2006-02-07 04:38:51 +00:00
Chris Danford
f904f05fcc
add GetMonitorAspectRatio
2006-02-07 04:28:24 +00:00
Glenn Maynard
5db90ce71d
cleanup
2006-02-07 02:55:29 +00:00
Chris Danford
2ff000fc8a
give up on auto AR. Handling the AR when the resolution is falling back is more complicated than it's worth.
2006-02-07 00:55:03 +00:00
Chris Danford
bcf84d9bda
re-add Auto AR. Tie it to the desktop resolution which does not change when toggling between fullscreen and windowed. This assumes that the desktop resolution is using square pixels. This assumption will hold true for all out-of-the-box machines with a widescreen display.
2006-02-06 23:40:28 +00:00