Chris Danford
|
bc06f43a83
|
don't show frame dimensions warning if image is tiny (intentially blanked)
|
2003-07-04 23:17:42 +00:00 |
|
Chris Danford
|
f84f8f27b0
|
MessageBox with warning if frame size of a loaded image isn't an even number
|
2003-07-04 22:47:20 +00:00 |
|
Chris Danford
|
84b6b282a7
|
fix clipping not taking effect on some banners
|
2003-07-04 22:46:31 +00:00 |
|
Chris Danford
|
32c63c9429
|
add MessageBox to ArchHooks to get rid of WIN32 #ifdefs
|
2003-07-04 22:45:53 +00:00 |
|
Chris Danford
|
2b54afeb77
|
fix theme element name goof
|
2003-07-04 20:15:15 +00:00 |
|
Chris Danford
|
05395a76f9
|
resize banner frames to have DDR banner aspect ratio
break evaluation graphics into separate images for each player (to make animation easier and get rid of edge bleeding)
|
2003-07-04 18:42:53 +00:00 |
|
William Reading
|
d310d0e252
|
Fix darwin math problems
|
2003-07-04 18:03:20 +00:00 |
|
Steve Checkoway
|
307f9eae7a
|
Opps, the file is Objective-C++ not Objective-C.
|
2003-07-04 09:30:30 +00:00 |
|
Steve Checkoway
|
76eccb4701
|
Use LoadingWindow_Cocoa
|
2003-07-04 09:28:44 +00:00 |
|
Steve Checkoway
|
8d935ab24d
|
A loading window for OS X using Cocoa
|
2003-07-04 09:27:12 +00:00 |
|
Sean Burke
|
06b6924cb4
|
configure should die if SDL_image or madlib aren't present.
|
2003-07-04 02:29:04 +00:00 |
|
Glenn Maynard
|
83e852e198
|
Don't use IsADirectory at all in FDB.
|
2003-07-04 00:59:54 +00:00 |
|
Glenn Maynard
|
160aeb1407
|
fix automake
|
2003-07-04 00:55:54 +00:00 |
|
Steve Checkoway
|
01f1aa02e8
|
Don't call FileSet::IsADirectory because this is where it is supposed to be set and it will always return false.
|
2003-07-04 00:23:04 +00:00 |
|
Sean Burke
|
1150d092ae
|
eol
|
2003-07-03 21:36:59 +00:00 |
|
Sean Burke
|
7365f2f3d5
|
Compile fix for Linux... this doesn't break anything else... right? Right?
|
2003-07-03 21:27:46 +00:00 |
|
Sean Burke
|
5f9548a33b
|
Add the split filedb to the Makefile.
|
2003-07-03 21:16:00 +00:00 |
|
Sean Burke
|
22800b1921
|
We should only need one check for ALSA, unless I missed something.
|
2003-07-03 20:39:03 +00:00 |
|
Glenn Maynard
|
ddf76cefc9
|
just avoid memicmp completely
|
2003-07-03 19:42:48 +00:00 |
|
Glenn Maynard
|
43ee885cd7
|
update
|
2003-07-03 19:42:14 +00:00 |
|
Glenn Maynard
|
8b7a62b89a
|
fix Windows compile (er, I'd have used strcasecmp if I could have). I'll
add a check for this in a minute.
|
2003-07-03 18:55:35 +00:00 |
|
Glenn Maynard
|
c56c8ab5a3
|
Remove unused SetCroppedSize.
By the way, be careful when adding prototypes: don't add them between
another prototype and a comment about it, or you'll cause confusion later
on.
|
2003-07-03 18:54:22 +00:00 |
|
Glenn Maynard
|
091df30c4c
|
BannerWithFrame was removed from VC6 long ago
]
|
2003-07-03 18:51:45 +00:00 |
|
Sean Burke
|
7d5faf2a99
|
Make sure that ALSA really is there before compiling it.
|
2003-07-03 18:16:01 +00:00 |
|
Sean Burke
|
0ce8229701
|
eol
|
2003-07-03 18:13:13 +00:00 |
|
Sean Burke
|
751dd58744
|
eol
|
2003-07-03 17:34:46 +00:00 |
|
Sean Burke
|
ff6af2f72d
|
Add missing Sprite::SetCroppedSize to make it compile again.
|
2003-07-03 17:31:00 +00:00 |
|
Steve Checkoway
|
c9a6e30621
|
Headers needed for mkdir function.
|
2003-07-03 09:22:03 +00:00 |
|
Steve Checkoway
|
562251ec37
|
strncasecmp and memicmp appear to be the same from the man pages. However I don't have memicmp and unless other systems don't have strncasecmp I see no reason to add more checks to the configure script.
|
2003-07-03 09:21:36 +00:00 |
|
Chris Danford
|
4149ac1ef2
|
wrap row movement on ScreenOptions
fix FDB compile error
|
2003-07-03 08:12:06 +00:00 |
|
Chris Danford
|
9c9aef37c7
|
fold CroppedSprite functionality into Sprite
more work on Rave
|
2003-07-03 06:38:57 +00:00 |
|
Glenn Maynard
|
12d77daa2a
|
better output
|
2003-07-03 02:42:44 +00:00 |
|
Glenn Maynard
|
524c29c1e2
|
split off FDB
|
2003-07-03 02:41:27 +00:00 |
|
Ben Anderson
|
9d52c28315
|
Quite a few target changes so that the build works once again
|
2003-07-02 16:28:58 +00:00 |
|
Glenn Maynard
|
28f2fcd75d
|
Implement `192nds', <46> jumps, and <4!46!6> hold jumps. <4006>
containing 0s are still treated as 192nds, for compatibility.
Needs better testing.
|
2003-07-02 01:52:06 +00:00 |
|
Glenn Maynard
|
a92304bc20
|
improve output
|
2003-07-02 01:40:38 +00:00 |
|
Glenn Maynard
|
3c2cbb5ab7
|
Don't use ScreenSelectMusic in course mode.
|
2003-07-02 01:38:39 +00:00 |
|
Glenn Maynard
|
7d34a3f21d
|
Go back to easy icons on easy light songs.
Hopefully fix EditMenu crashes.
|
2003-07-02 01:38:00 +00:00 |
|
Steve Checkoway
|
a468ae9aec
|
added new files
|
2003-07-02 00:46:08 +00:00 |
|
Glenn Maynard
|
b6f8aa9700
|
Always use 16-bit textures for movies.
|
2003-07-01 23:57:52 +00:00 |
|
Glenn Maynard
|
1c1655a3ee
|
Log codecs as we probe them, in case the probe crashes.
|
2003-07-01 23:43:11 +00:00 |
|
Glenn Maynard
|
5c910a9d3b
|
fix div/0
|
2003-07-01 20:51:42 +00:00 |
|
Glenn Maynard
|
73c49922c1
|
Don't mess with the sort order in ScreenSelectGroup.
|
2003-07-01 20:42:01 +00:00 |
|
Glenn Maynard
|
76a84e5156
|
Update. Move scorekeeper into data sturcts, though it's really neither
that nor an actor ...
|
2003-07-01 20:15:39 +00:00 |
|
Glenn Maynard
|
2e06c4213e
|
fix padding
|
2003-07-01 20:14:08 +00:00 |
|
Glenn Maynard
|
952c2c30d2
|
Fix extra stage difficulty; simplify
|
2003-07-01 20:12:59 +00:00 |
|
Glenn Maynard
|
591ae8485a
|
extra digit
|
2003-07-01 08:07:15 +00:00 |
|
Glenn Maynard
|
3e5f1592d1
|
sanity check
fix crash
|
2003-06-30 18:55:07 +00:00 |
|
Glenn Maynard
|
12768f0b5a
|
change default score
|
2003-06-30 18:53:17 +00:00 |
|
Chris Danford
|
fa91f2e636
|
working on Rave
|
2003-06-30 18:08:27 +00:00 |
|