Chris Danford
bb10c7c21f
pass around InputEventPlus in Screen::Input instead of multiple input structures
2005-09-05 02:26:50 +00:00
Glenn Maynard
0022bc3338
cleanup
2005-09-03 02:08:27 +00:00
Glenn Maynard
6ac51af9c2
header
2005-07-20 09:48:19 +00:00
Chris Danford
2fd3c1b13a
say in sync message whether notes are earlier or later
2005-06-02 21:48:53 +00:00
Chris Danford
d95fb8cc83
say in sync message whether notes are earlier or later
2005-06-02 21:48:06 +00:00
Chris Danford
c3590e69e6
always hide sync overlay after a few seconds
2005-06-02 08:31:31 +00:00
Chris Danford
9048ffa9de
disable sync in course modes
2005-05-20 18:38:53 +00:00
Glenn Maynard
e4a12fa22d
float
2005-05-20 01:04:05 +00:00
Glenn Maynard
fcab77004e
fix warning
...
prefer float over double
2005-05-20 00:35:40 +00:00
Chris Danford
d67d60e178
sync controls cleanup:
...
move sync display/saving out of complicated ScreenGameplay
show sync UI in editor playback as well as gameplay
revert sync from in-memory backup, not from disk
move more functions into debug overlay
2005-05-19 23:29:39 +00:00