Commit Graph

41 Commits

Author SHA1 Message Date
Kyzentun c3fb210291 Created GameLoop::ChangeGame analogous to GameLoop::ChangeTheme. Changed ChangeTheme to use the AfterThemeChangeScreen metric instead of a passed in screen name from the theme being changed away from. ChangeGame uses the AfterGameChangeScreen and AfterGameAndThemeChangeScreen metrics to pick the screen to load after the change. New metrics are optional and default to InitialScreen. Changed ScreenManager::ThemeChanged to not duplicate the code in ReloadOverlayScreens. Fixed ScreenManager::IsScreenNameValid to check with HasMetric before using GetMetric. Changed game ConfOption logic to set the preference and work in a similar way to the theme ConfOption. Added THEME:SetTheme lua function. 2014-07-20 20:59:12 -06:00
Kyzentun 273b76d3c7 ActorUtil::ResolvePath updated for error reporting. Changed BitmapText to work with either a font name or a path. ThemeManager::GetPathInfoRaw fixed to use correct error dialog. ThemeManager::GetPathInfo fixed to report correct error for missing theme elements. 2014-07-14 18:02:28 -06:00
Kyzentun fb1a251b7a Changed many places that used RageException to use ReportScriptError instead. Wrote ScreenOptionsExample.ini as documentation example for the OptionRow system. Rewrote gamecommands.txt to include all GameCommands. Fixed Commands::GetOriginalCommandString to insert the semicolons that separated the original commands. Changed nonsensical boolean |= true statements in GameCommand.cpp to just use =. Added protection to ReportScriptError to keep it from recursing through itself when an error occurs in error reporting. Added UseAbort option to ReportScriptError for places that want to use an AbortRetryIgnore dialog to query the user. Added ScriptErrorMessage for places that need to handle the warning/dialog part separately. Added logging flag to MESSAGEMAN so that all messages broadcast can be logged when desired. Changed OptionRowHandler::LoadInternal to return a boolean success value as part of error handling. 2014-07-12 14:59:10 -06:00
Kyzentun afc235e17b Added THEME:GetMetricNamesInGroup and THEME:GetStringNamesInGroup. 2014-05-08 03:59:08 -06:00
sigatrev f1fc291989 run profile's CustomLoadFunction when changing theme or assigning a local profile to a player
This should make the custom load functions a lot more useful.
2014-04-30 21:30:30 -05:00
Devin J. Pohly a9d5931533 Command/LuaManager: add legacy command parsing
Only enabled when compiling via CompileXNodeTree.
2014-02-20 10:59:49 -05:00
Jason Felds e82f2cfa2c Attempt to warn about missing translations. 2014-02-03 21:18:04 -05:00
Ben "root" Anderson a040c4a586 1) SOMEONE can't spell "accessible" 2) Global commenting consistency 3) persistance -> persistence 2013-11-30 09:50:54 -06:00
Jason Felds 575b6b8289 Remove unused label. 2013-06-08 22:22:15 -04:00
Devin J. Pohly feb919f0bf Revert memory leak commits
5f7001e: "Added a new branch"
01456ed: "Fixed a lot of memory leaks"
dac4493: "Fixed all remaining memory leaks that I could figure out"
0792db7: "Removed the smnew macro and the call to _CrtSetDbgFlag()"

Some of these caused destructor-time problems due to static initialization
order fiasco and related issues.  Notably, the program would no longer exit on
OSX and had to be killed.

There were probably legitimate fixes in here, but since these are monolithic
commits it's too much work to extract them now.  Let's reapply them
individually and in the forward direction.
2013-04-27 00:05:14 -04:00
Jason Felds 0c4fe367cc Fix duplication symbol issue on Mac.
This may have affected Linux as well.
2013-04-21 09:31:45 -04:00
Shenjoku 0792db752a Removed the smnew macro and the call to _CrtSetDbgFlag() to get ready for
merging with the main branch.
2013-04-19 20:34:11 -07:00
Shenjoku 01456ed0b9 Fixed a lot of memory leaks caused by static globals never getting
deleted and some other objects not getting deleted properly due to missing
destructors.
2013-04-18 21:17:57 -07:00
Shenjoku 5f7001ef0a Added a new branch that implements support for outputting all memory leaks to
the debug output for the Debug and FastDebug project configurations. This
requires replacing all instances of new with a macro, smnew, that defines a
special form of new which outputs file and line number information along with
the memory leak details. This makes finding memory leaks much easier since you
can just double-click the leak in the output window and it will take you to the
line that caused it.
2013-04-17 20:42:29 -07:00
Devin J. Pohly 001ee51242 replace gotos with tail calls where appropriate 2013-01-25 17:22:23 -05:00
Devin J. Pohly bd0e2074ad replace ASSERT(0) with useful fail messages 2012-12-27 16:59:35 -05:00
Jason Felds a15cbc431d War on -Werror, part 14: More hodgepodge. 2012-12-27 12:45:04 -05:00
AJ Kelly c7fab6014f [Various] Allow loading of *.jpeg in addition to *.jpg. 2011-12-17 03:21:12 -06:00
AJ Kelly 0e56c9aeaf oops 2011-09-26 17:57:05 -05:00
AJ Kelly e590230968 [ThemeManager] Add global Scripts dir. [originally by shakesoda from broken] 2011-09-26 17:52:08 -05:00
AJ Kelly fa12ff045b [ThemeManager] Added DoesThemeExist(sTheme), IsThemeSelectable(sTheme), DoesLanguageExist(sLang), GetCurThemeName(), HasMetric(sGroup,sValue), and HasString(sGroup,sValue) Lua bindings. 2011-08-27 15:48:33 -05:00
AJ Kelly ba60b894a2 minor change 2011-08-20 03:32:16 -05:00
Flameshadowxeroshin c776367a03 added some code I am working on and properly added the RunLuaScripts binding 2011-08-18 23:56:16 -05:00
Flameshadowxeroshin b6c2882362 okay dammit 2011-08-17 19:43:08 -05:00
Flameshadowxeroshin fbc064dfba add THEME:RunLuaScripts() 2011-08-17 19:33:47 -05:00
AJ Kelly c2ec5614fa change a todo 2011-08-07 13:46:02 -05:00
AJ Kelly 0c6154f9ed small removal 2011-08-07 13:41:44 -05:00
Mark Cannon e1a447cc36 revert henke's loadingwindow "improvements"; if you're reading this, henke, you do *NOT* sacrifice readability for misguided optimization, and you do *NOT* use a globally externed variable for something with a useful lifetime of part of one function 2011-08-06 21:33:49 +00:00
Henrik Andersson 813c2d8f09 [loading window] Theme loading should also list itself in the loading window. 2011-06-04 16:09:47 +02:00
Jason Felds a085d0d1da Line endings...be normalized! 2011-03-17 01:47:30 -04:00
Jason Felds 9d13036e08 Add @briefs to the Luna classes.
Yeah...there was a lot. */
2011-02-19 12:26:18 -05:00
Mark Cannon 2c9678ca65 fix PrefsManager init list not being in order, add hack to ThemeManager to make GetThemeName() work intuitively for Scripts dirs 2011-01-07 23:41:23 -05:00
AJ Kelly 20a1802758 add StripMacResourceForks(); hopefully prevents things like issue 178 ( http://ssc.ajworld.net/sm-ssc/bugtracker/view.php?id=178 ) from happening again 2010-08-26 00:49:40 -05:00
AJ Kelly 2a8f11d031 fix smpackage compile. 2010-08-16 18:52:21 -05:00
AJ Kelly 65aafa5ccc [ThemeManager] add GetSelectableThemeNames Lua binding; returns a table of themes as strings 2010-08-15 16:16:42 -05:00
AJ Kelly c16de85e3a add GetCurLanguage() Lua binding. 2010-05-26 00:09:05 -05:00
AJ Kelly 642f4b107c the various changes that I forgot to commit (cleanup and so forth) into hg,
culminating in syncing with sm-ssc v1.0 public beta 2
2010-03-31 17:37:09 -05:00
AJ Kelly dca9182138 various cleanup and commenting 2010-03-14 19:46:05 -05:00
AJ Kelly 02c7037721 sm-ssc v1.0 Public Beta 1 code changes 2010-03-01 00:44:39 -06:00
AJ Kelly 3e51544930 Initial commit. 2010-01-26 21:00:30 -06:00
Devin J. Pohly 80057f53cd smsvn -> ssc-hg glue: rearrange directory structure 2013-06-10 15:38:43 -04:00