AJ Kelly
5bba255711
small stuff, again
2011-02-23 19:02:38 -06:00
AJ Kelly
070cccb307
eek! a mouse! (or the start of one on Mac?)
2011-02-23 18:19:54 -06:00
AJ Kelly
d78b379464
alright, now mouse support is getting somewhere.
2011-02-23 04:33:55 -06:00
AJ Kelly
245b03fc46
more mouse work... themers on windows can now get mouse x/y coords
2011-02-23 03:11:49 -06:00
AJ Kelly
7666a68151
shut up noisy logging for now
2011-02-19 05:59:18 -06:00
AJ Kelly
20b539f652
change z axis (wheeldown) scale to -120..120 to match input from mouse
2011-02-15 23:26:32 -06:00
AJ Kelly
eaba89aa03
last mouse code commit for the night
2011-02-15 04:05:43 -06:00
AJ Kelly
2d71b91c25
mouse code progress
2011-02-15 03:38:02 -06:00
AJ Kelly
bf9609ca5c
latest work on mice stuff, still not too far. also slight cleanup
2011-02-15 01:54:43 -06:00
AJ Kelly
db8bc289a3
more mouse work; left, right, middle buttons + scrollwheel are recognized
2011-02-14 19:17:15 -06:00
AJ Kelly
641777ddf7
Found 2 DirectInput devices:
...
0: 'Keyboard' axes: 0, hats: 0, buttons: 256 (buffered)
1: 'Mouse' axes: 3, hats: 0, buttons: 8 (buffered)
So let's get this straight:
Left, Right, and Middle clicks work.
Wheel Up and Wheel Down work.
X/Y axis doesn't seem to work yet.
2011-02-14 17:08:29 -06:00
AJ Kelly
5597b86887
the very beginning of mouse support in sm-ssc
2011-02-14 15:00:16 -06:00
AJ Kelly
9496af029f
Found 2 DirectInput devices:
...
0: 'Keyboard' axes: 0, hats: 0, buttons: 256 (buffered)
1: 'Mouse' axes: 0, hats: 0, buttons: 8 (buffered)
it's only just beginning
2011-02-14 14:49:44 -06:00
AJ Kelly
09eae1f65f
mouse code: input still works... again
2011-02-14 14:47:47 -06:00
AJ Kelly
99657b33b5
mouse code: input still works, very paranoid
2011-02-14 14:26:45 -06:00
AJ Kelly
c14ad4955a
mouse code: memset still works.
2011-02-14 14:23:56 -06:00
AJ Kelly
ef2de84c1e
paranoid mouse code sync
2011-02-14 14:21:56 -06:00
AJ Kelly
13adc237f8
another mouse code sync (expect more of these)
2011-02-14 14:18:08 -06:00
AJ Kelly
6d44f22dbe
still works, nothing serious yet
2011-02-14 14:16:24 -06:00
AJ Kelly
c4510a46c8
still doesn't break
2011-02-14 14:12:58 -06:00
AJ Kelly
a7dbd0ca91
input still works... trying to be as careful as I can here
2011-02-14 14:10:04 -06:00
AJ Kelly
0fda8885da
alright, it still works...
2011-02-14 14:04:33 -06:00
AJ Kelly
24a15bae96
slightly more work on mouse input, but still not really working. trying again tomorrow.
2011-02-14 03:16:32 -06:00
AJ Kelly
26d318db05
whitespace killing
2011-02-14 01:49:52 -06:00
AJ Kelly
79533fc40f
working on mouse stuff...
2011-02-14 01:43:41 -06:00
AJ Kelly
1056c35ab7
whitespace
2011-02-13 22:08:46 -06:00
AJ Kelly
101711b965
one of these days, I'd like for Caps Lock to work...
2011-01-09 18:00:47 -06:00
AJ Kelly
54246b3366
sm5svn sync: Fix compile on some systems. [Steve Checkoway]
2010-08-01 11:47:20 -05:00
AJ Kelly
7fc755456f
Chris Danford changed galopin's code for handling Pump mats with different IDs.
2010-06-10 14:25:24 -05:00
AJ Kelly
28f6c97366
Apply gholms's patch in an attempt to fix issue 136 ( http://ssc.ajworld.net/sm-ssc/bugtracker/view.php?id=136 ). I don't have any Linux boxen for testing, though.
2010-05-19 09:47:14 -05:00
AJ Kelly
642f4b107c
the various changes that I forgot to commit (cleanup and so forth) into hg,
...
culminating in syncing with sm-ssc v1.0 public beta 2
2010-03-31 17:37:09 -05:00
AJ Kelly
60b86919ba
[Player] CheckpointsFlashOnHold metric added (bool). also cleanup/comment/etc.
2010-02-24 02:40:36 -06:00
AJ Kelly
3e51544930
Initial commit.
2010-01-26 21:00:30 -06:00
Devin J. Pohly
80057f53cd
smsvn -> ssc-hg glue: rearrange directory structure
2013-06-10 15:38:43 -04:00