Glenn Maynard
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d8e19adbd4
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Reduce header dependencies.
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2003-09-04 04:59:55 +00:00 |
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Chris Danford
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448bdc7b6e
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make calls to THEME->GetPathTo() more concise
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2003-04-12 17:39:27 +00:00 |
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Chris Danford
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31aa613295
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Cleanup of theme element names
Renamed ScreenSelectMax* back to their old names
Replaced all hard-coded transitions with TransitionBGAnimations
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2003-03-09 00:55:49 +00:00 |
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Chris Danford
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54b456aa3c
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fixed SnapDisplay ugliness
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2003-02-26 00:33:23 +00:00 |
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Chris Danford
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22ef6c358b
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moved PlayerNumber into a separate header to reduce dependences on GameConstantsAndTypes.h
default mappings for menu buttons
items in battle now have a duration
fix VC6 compile errors
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2003-02-26 00:20:00 +00:00 |
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Glenn Maynard
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42cfd6f98c
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stdafx -> global
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2003-02-16 04:01:45 +00:00 |
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Glenn Maynard
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d4b53c6979
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allow 32nd notes in the editor
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2003-01-09 08:12:52 +00:00 |
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Glenn Maynard
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3508b1bc60
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for scoping
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2002-11-16 20:25:00 +00:00 |
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Chris Danford
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628dea9da7
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OpenGL checkin. Movie textures, texture stretch, texture dither, and 16 bit textures are broken.
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2002-11-11 04:53:31 +00:00 |
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Chris Danford
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73f7db6b15
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Replaced most D3DX dependencies. Added Brendan's not-yet-functional networking code.
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2002-10-28 05:30:45 +00:00 |
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Chris Danford
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45e1d6ef81
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fixed a bunch of DWI save bugs.
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2002-09-11 04:49:07 +00:00 |
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Chris Danford
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7d4cf73000
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half-finished codes, options icons, and two new modifiers.
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2002-09-02 21:59:58 +00:00 |
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Chris Danford
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a0c7d5bd22
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added BackgroundChange editing and DWI saving to editor
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2002-08-23 20:18:29 +00:00 |
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Chris Danford
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4558db37bb
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added menu to editor
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2002-08-17 06:44:04 +00:00 |
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Chris Danford
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7c1bfb3a0d
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big checkin - new noteskin format and XY positioning. I probably broke a lot of things.
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2002-08-13 23:26:46 +00:00 |
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