Chris Danford
|
ec8813aedd
|
fix confusing day and hour formatting
|
2004-08-31 08:29:34 +00:00 |
|
Glenn Maynard
|
6c1fed2b29
|
fix illegal aliasing
|
2004-07-11 03:50:52 +00:00 |
|
Glenn Maynard
|
94d0cba859
|
RageSounds -> GameSoundManager
|
2004-07-08 00:10:34 +00:00 |
|
Glenn Maynard
|
e4d124dd91
|
license update
|
2004-06-08 05:22:33 +00:00 |
|
Chris Danford
|
a6ebc41e10
|
fix VC6 internal compiler error
|
2004-05-27 05:35:10 +00:00 |
|
Glenn Maynard
|
b8c4c6abcc
|
don't adjust time during rendering; it causes ugly glitches in the BGM
and effects as RageTimer tries to compensate for the wildly changing
time
|
2004-05-27 01:05:14 +00:00 |
|
Glenn Maynard
|
85992e6657
|
enable players, to fix FirstRunInitialScreen use.
call SortByDrawOrder
don't play ChangeSelection when moving down from the last row
fix aliasing problems
|
2004-05-27 00:48:34 +00:00 |
|
Chris Danford
|
df5cd5e813
|
move MenuElements into a base ScreenWithMenuElements so that metrics can be overridden using the Fallback mechanism
|
2004-05-01 23:19:33 +00:00 |
|
Glenn Maynard
|
187c490303
|
fix warnings
|
2004-04-18 22:07:26 +00:00 |
|
Chris Danford
|
c84ff1e5be
|
fix going up from first row
|
2004-04-18 21:48:54 +00:00 |
|
Chris Danford
|
299ae15e6f
|
set time cleanup
|
2004-04-18 21:32:36 +00:00 |
|
Chris Danford
|
b6bc1bf8ec
|
add ScreenSetTime
|
2004-03-14 06:39:39 +00:00 |
|