Kyzentun Keeslala
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55e161336a
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Added lua bindings for playing sounds in SCREENMAN. Added input redirection functions to SCREENMAN for disabling non-lua screen input processing. Added OF_FALSE, OV_EOF, and OV_HOLE to error string list in RageSound for more understandable messages. Made sure RageSound doesn't delete null pointers. Updated changelog.
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2016-02-03 13:05:23 -07:00 |
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Kyzentun
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4343a99ea9
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Changed many parts of GameCommand to improve error reporting. Fixed GameCommand setpref to not set when loading the command. Minor fix to ScreenOptionsExample.ini to explain that SongInCurrentSongGroup is unusable. CommonMetrics, CourseContentsList, HoldJudgent, OptionRowHandler all have minor changes to fix crashes on malformed theme data.
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2014-08-02 00:38:25 -07:00 |
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Kyzentun
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1f979fff5f
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Rewrote ScreenSystemOverlay overlay/default.lua to be able to display multiple messages. Added Reload Overlay Screens option to debug menu.
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2014-08-02 00:38:19 -07:00 |
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Ben "root" Anderson
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a040c4a586
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1) SOMEONE can't spell "accessible" 2) Global commenting consistency 3) persistance -> persistence
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2013-11-30 09:50:54 -06:00 |
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Jason Felds
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a085d0d1da
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Line endings...be normalized!
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2011-03-17 01:47:30 -04:00 |
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Jason Felds
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8b9195368a
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More docs.
Note: in DisplayResolutions, the @brief before the #define
is not showing on the generated docs.
This may need to be looked in to.
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2011-02-26 19:49:57 -05:00 |
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AJ Kelly
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a6cb5fecc6
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add Shift+Ctrl+F2 shortcut for reloading overlay screens (and metrics)
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2010-12-22 12:36:19 -06:00 |
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AJ Kelly
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02c7037721
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sm-ssc v1.0 Public Beta 1 code changes
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2010-03-01 00:44:39 -06:00 |
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AJ Kelly
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3e51544930
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Initial commit.
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2010-01-26 21:00:30 -06:00 |
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Devin J. Pohly
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80057f53cd
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smsvn -> ssc-hg glue: rearrange directory structure
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2013-06-10 15:38:43 -04:00 |
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