Commit Graph
18 Commits
Author SHA1 Message Date
Sean Burke 8b73204ea4 LoadingWindow_Gtk should now work as intended. 2003-07-07 03:36:38 +00:00
Sean Burke 9633cde786 I suppose I shouldn't break Linux. 2003-07-07 02:05:46 +00:00
Sean Burke 9f9d2ce0ad Push LoadingWindow_Gtk aside until it actually works. 2003-07-07 01:44:51 +00:00
Sean Burke faa023b8e6 Add ActorUtil.cpp and ActorUtil.h to the Linux Makefile. 2003-07-07 01:35:02 +00:00
Sean Burke 8014bb1f27 Revert to cpp and fix a glaring omission in LoadingWindow_Gtk. 2003-07-07 00:52:35 +00:00
Sean Burke 8962d1ae28 This should have been a C file, not CPP. (Also, I should be shot.) 2003-07-06 23:17:22 +00:00
Sean Burke 28be137bfc This should have been a C file, not CPP. 2003-07-06 23:15:46 +00:00
Sean Burke adcd31adc8 eol 2003-07-06 22:32:10 +00:00
Sean Burke 18c143be70 LoadingWindow_Gtk almost sort of halfway works, in a manner of speaking. 2003-07-06 22:13:56 +00:00
Sean Burke 06b6924cb4 configure should die if SDL_image or madlib aren't present. 2003-07-04 02:29:04 +00:00
Sean Burke 1150d092ae eol 2003-07-03 21:36:59 +00:00
Sean Burke 7365f2f3d5 Compile fix for Linux... this doesn't break anything else... right? Right? 2003-07-03 21:27:46 +00:00
Sean Burke 5f9548a33b Add the split filedb to the Makefile. 2003-07-03 21:16:00 +00:00
Sean Burke 22800b1921 We should only need one check for ALSA, unless I missed something. 2003-07-03 20:39:03 +00:00
Sean Burke 7d5faf2a99 Make sure that ALSA really is there before compiling it. 2003-07-03 18:16:01 +00:00
Sean Burke 0ce8229701 eol 2003-07-03 18:13:13 +00:00
Sean Burke 751dd58744 eol 2003-07-03 17:34:46 +00:00
Sean Burke ff6af2f72d Add missing Sprite::SetCroppedSize to make it compile again. 2003-07-03 17:31:00 +00:00