Commit Graph
14 Commits
Author SHA1 Message Date
Glenn Maynard c8749f500d InputEventPlus 2006-09-14 21:25:06 +00:00
Glenn Maynard 478de001c6 move URLEncode into RageUtil 2006-02-09 00:08:10 +00:00
Chris Danford 7f821e8cfc CString -> RString 2006-01-22 01:00:06 +00:00
Glenn Maynard 58ac469571 empty 2006-01-16 00:05:11 +00:00
Glenn Maynard ced8fd4561 Transition away from Screen(sName). 2006-01-15 19:04:34 +00:00
Chris Danford 37f82b43f7 remove CStringArray #define 2005-12-09 21:36:22 +00:00
Glenn Maynard 6ea2f37a36 Change MenuUp(pn,type) overrides to MenuUp(IEP), so info like DeviceI.ts is always accessible. 2005-09-23 00:44:52 +00:00
Chris Danford bb10c7c21f pass around InputEventPlus in Screen::Input instead of multiple input structures 2005-09-05 02:26:50 +00:00
Glenn Maynard 7c7c547131 missing headers 2005-09-03 21:26:04 +00:00
Glenn Maynard b51b0cfb4c Use Init() for all screens, so we can set state before the base class
members are loaded--they'll see resets, score finalization, etc.  It
also results in smaller code, due to a g++ bug that causes constructors
to be emitted several times.
2005-02-23 06:29:05 +00:00
Glenn Maynard 4d98c72902 m_iResponceName -> m_sResponseName
CString::find and CString::Find are not interchangeable; Find() is only
for compatibility, prefer find()
2004-11-26 20:45:26 +00:00
Glenn Maynard 41d6f9ad2c m_iResponceCode -> m_iResponseCode 2004-11-26 20:37:59 +00:00
Glenn Maynard cf54c6fea7 join all
"headder" -> header
2004-11-26 20:33:46 +00:00
Charles Lohr f84df92e13 Add: ScreenPackages 2004-11-26 07:20:03 +00:00