Glenn Maynard
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0e8b4b8371
|
comments, cleanup
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2005-02-13 03:21:22 +00:00 |
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Chris Danford
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5c79ac4196
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pass bNeedsNormals into RageCompiledGeometry
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2005-01-14 10:23:22 +00:00 |
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Glenn Maynard
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4f12abec26
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RageModelGeometry::m_pGeometry -> m_pCompiledGeometry, to
differentiate from Model::m_pGeometry
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2004-08-19 06:24:41 +00:00 |
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Glenn Maynard
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b0084f0951
|
cleanup
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2004-08-19 00:16:50 +00:00 |
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Glenn Maynard
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f9f10e2372
|
more license updates
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2004-05-06 02:40:33 +00:00 |
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Chris Danford
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7de8269a67
|
pack all geometry for a Model into one set of vertex buffers
|
2004-04-16 05:09:02 +00:00 |
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Chris Danford
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957b03f325
|
optimize meshes where all vertices are associated with the same bone
|
2004-04-05 10:05:15 +00:00 |
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Chris Danford
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4106625ad3
|
split Model into ModelGeometry and materials+animations
single-instance Model geometry
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2004-02-08 09:04:23 +00:00 |
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