Chris Danford
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dc7f16ed32
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broadcast GoalComplete
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2005-04-09 09:34:54 +00:00 |
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Ted Percival
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17dbf884a7
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fix build errors with gcc
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2005-03-12 22:32:54 +00:00 |
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Chris Danford
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9e0057b872
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remoe unused
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2005-02-28 20:13:11 +00:00 |
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Chris Danford
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70663436bb
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wrap GameState difficulties
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2005-02-26 08:32:49 +00:00 |
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Chris Danford
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64129e3131
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add Broadcast overload
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2005-02-26 00:38:54 +00:00 |
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Chris Danford
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071f02a862
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allow access to individual BroadcastOnChangePtrs within BroadcastOnChangePtr1D
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2005-02-25 18:17:26 +00:00 |
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Chris Danford
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15b4f310a6
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add more BroadcastOnChange templates
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2005-02-25 05:23:29 +00:00 |
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Glenn Maynard
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aa279e07e2
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lua
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2005-02-24 20:04:46 +00:00 |
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Chris Danford
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182db1222f
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Have OptionRows subscribe to a Message in order to refresh
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2005-02-24 15:40:05 +00:00 |
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Chris Danford
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ab22e629d4
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enforce that changed message is broadcast whenever value changes
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2005-02-24 12:27:30 +00:00 |
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Chris Danford
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2e5b94e064
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have Actors automatically subscribe to a message for each command that ends in "MessageCommand"
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2005-02-23 18:53:54 +00:00 |
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Chris Danford
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eb35dfa15f
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cleanup
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2005-02-15 07:07:23 +00:00 |
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Chris Danford
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613b99d26f
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add experimental MessageManager
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2005-02-09 05:20:49 +00:00 |
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