AJ Kelly
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8943c2a325
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Added CloseConnection() Lua binding.
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2011-01-12 13:05:07 -06:00 |
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AJ Kelly
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655558844b
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add work in progress .ssc/.msd5 format
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2011-01-11 22:24:51 -06:00 |
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AJ Kelly
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f615c39879
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[ScreenManager] Added ReloadOverlayScreens() Lua binding.
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2011-01-11 00:48:38 -06:00 |
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AJ Kelly
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3925c38316
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trying to undo the death of default branch
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2011-01-10 23:58:53 -06:00 |
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AJ Kelly
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45b1664147
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[Character] Added GetDisplayName Lua binding.
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2011-01-10 16:49:41 -06:00 |
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AJ Kelly
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c5c9604cd3
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update lua doc; HasEdits requires StepsType arg
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2011-01-10 00:53:50 -06:00 |
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AJ Kelly
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000a5ba452
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Various metrics changes to RoomWheel: Desc is now Description, Width metrics are removed, and hardcoded commands (halign,0;shadowlength,0;maxwidth,[width metric]) are removed.
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2011-01-09 16:53:29 -06:00 |
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Jason Felds
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73b6fa9e17
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Clarify original post, add new entry.
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2011-01-09 17:10:49 -05:00 |
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AJ Kelly
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06c7bbbd6c
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Remove sample length limitations
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2011-01-09 13:18:03 -06:00 |
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Jason Felds
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56b868ca1b
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Start adding what I do to the changelog.
Any bets that I will unintentionally stop?
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2011-01-09 13:59:13 -05:00 |
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AJ Kelly
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f793667191
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update luadocs
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2011-01-08 00:54:28 -06:00 |
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Flameshadowxeroshin
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d446074596
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update changelog.
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2011-01-07 22:50:29 -06:00 |
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AJ Kelly
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43e33c9acf
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changelog up
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2011-01-07 22:16:02 -06:00 |
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AJ Kelly
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b7707ad686
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my mistake, I shall take balloons for 600
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2011-01-07 21:13:43 -06:00 |
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AJ Kelly
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9f635ceee7
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[SongManager] Check the root Songs/ folder for extra stage course files. also update docs
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2011-01-07 21:11:33 -06:00 |
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AJ Kelly
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5cd6a32930
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[Screen] add HandleBackButton (for people who know what they're doing ;) [people making multi-state menus using the MK2ULTRA method])
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2011-01-01 14:02:53 -06:00 |
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AJ Kelly
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b28244b3fc
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port neothe0ne's "Fixed "Gameplay ### combo" announcer messages." from rsr-sandbox
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2010-12-31 14:34:25 -06:00 |
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AJ Kelly
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37f68c7565
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ordering change
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2010-12-31 14:27:54 -06:00 |
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AJ Kelly
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5f61e6b5c4
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[StepsDisplay] Make the StepsType react to SetMessage as well.
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2010-12-30 23:15:29 -06:00 |
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AJ Kelly
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a88f42beba
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[ScreenInstallOverlay] Added bare DownloadFinished message.
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2010-12-29 17:02:30 -06:00 |
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AJ Kelly
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13ca90ff3f
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[ScreenHowToPlay] Replaced LOAD_ALL_COMMANDS_AND_SET_XY_AND_ON_COMMAND macro calls with ActorUtil::LoadAllCommandsAndSetXY(). Fixes an odd bug I ran into during the porting of DDR 5th Mix.
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2010-12-29 17:01:52 -06:00 |
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AJ Kelly
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083831d707
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merge
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2010-12-28 13:47:02 -06:00 |
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AJ Kelly
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10e2f0ab3a
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[ScreenHowToPlay] Have Character ignore the Miss steps instead of trying to hit them.
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2010-12-28 13:44:38 -06:00 |
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Mark Cannon
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5d3ecc6400
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Added documentation for ThemePrefs and ThemePrefsRows, updated some code
and added sanity checks into ThemePrefsRows, added localization support for
error messages in ThemePrefs and ThemePrefsRows.
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2010-12-28 05:15:47 -05:00 |
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AJ Kelly
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114e28a1d3
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[ScreenHowToPlay] Added CharacterName metric, which will force the Character that shows up.
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2010-12-27 00:08:52 -06:00 |
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AJ Kelly
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4f5f4b92d0
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[FadingBanner] Added GetLatestIndex() Lua binding.
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2010-12-26 22:34:52 -06:00 |
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AJ Kelly
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a36059ecf6
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[Banner, FadingBanner] Various changes:
* Removed (now unused) All Music banner.
* Fixed swapped ScrollRandom and ScrollRoulette metrics.
* Added GetScrolling(), GetPercentScrolling() and SetScrolling(bool,float)
Lua bindings.
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2010-12-26 20:30:06 -06:00 |
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AJ Kelly
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b8b20ec80b
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Changed Steps picking logic in ScreenGameplaySyncMachine; now playable Steps are chosen, instead of whatever NoteData happens to be first.
Also added pump-single data to ScreenGameplaySyncMachine music.sm.
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2010-12-26 17:01:06 -06:00 |
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AJ Kelly
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355cdef4ad
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disable gSScore for now. also update changelog slightly
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2010-12-26 16:23:22 -06:00 |
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AJ Kelly
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def882ad6c
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[SongManager] Added GetSongRank(Song) Lua binding.
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2010-12-26 13:44:46 -06:00 |
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AJ Kelly
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f68607d7a1
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[ScreenNetSelectMusic] StepsDisplay changed to load from StepsDisplayNet.
[RoomWheel] Added OverPart (just like in MusicWheel).
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2010-12-26 11:36:46 -06:00 |
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AJ Kelly
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6fc4b62b50
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[ScreenEdit] Added GetEditState Lua binding.
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2010-12-26 00:31:46 -06:00 |
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AJ Kelly
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036b23e9d3
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add Banners for various SortOrders. (Group and Recent not included for various reasons)
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2010-12-23 22:31:52 -06:00 |
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AJ Kelly
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a6cb5fecc6
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add Shift+Ctrl+F2 shortcut for reloading overlay screens (and metrics)
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2010-12-22 12:36:19 -06:00 |
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AJ Kelly
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7463672a9f
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nevermind... again.
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2010-12-22 12:23:02 -06:00 |
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AJ Kelly
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121a51113e
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if I add this one assert, it seems to stop models from crashing my video card.
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2010-12-22 12:13:04 -06:00 |
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AJ Kelly
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069bd6cca2
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turns out these bindings don't work so well.
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2010-12-21 23:04:59 -06:00 |
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AJ Kelly
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d282db4b7c
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Installs won't jump to SelMusic on Gameplay or System Menus (e.g. Edit Mode) anymore on download completion.
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2010-12-21 22:29:11 -06:00 |
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AJ Kelly
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2d6d081c30
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Add SetNextScreenName(string) and SetPrevScreenName(string) Lua bindings to Screen
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2010-12-21 21:37:26 -06:00 |
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AJ Kelly
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0964d8dc9a
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SM5SVN 9419e1e: Only unload fonts if not used by the next screen. [shakesoda]
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2010-12-21 13:26:09 -06:00 |
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AJ Kelly
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7dc05476b1
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Make Windows notes more generic, since special steps have to be handled for Google Chrome users wanting to use stepmania:// URIs.
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2010-12-20 23:44:24 -06:00 |
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AJ Kelly
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e01fab250f
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[MessageManager] Added MenuStartP1 and MenuStartP2 messages.
[ScreenSelectMaster] Broadcast MenuStartP# messages; allow themers to handle the MenuStartP# message on screenless items.
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2010-12-20 23:25:00 -06:00 |
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AJ Kelly
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86b2dcdc0a
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[Profile] Add GetLastUsedHighScoreName Lua binding.
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2010-12-19 14:54:45 -06:00 |
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AJ Kelly
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2b52d487dc
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[Style] Add ColumnsPerPlayer and NeedsZoomOutWith2Players bindings.
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2010-12-19 14:40:22 -06:00 |
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AJ Kelly
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55da51678d
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[StreamDisplay] Remove UseThreePartMethod
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2010-12-19 14:29:25 -06:00 |
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AJ Kelly
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7e7e00404b
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[GameCommand] Add GetScreen, GetSteps, GetCourse, GetTrail, and GetCharacter Lua bindings.
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2010-12-19 14:18:37 -06:00 |
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AJ Kelly
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d3298910bb
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nevermind, this breaks
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2010-12-19 14:07:39 -06:00 |
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AJ Kelly
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bb5246eb14
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Added GetDateTimeString function. (returns date in "YYYY-MM-DD HH:MM:SS" format)
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2010-12-19 14:01:34 -06:00 |
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AJ Kelly
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ef46e6c088
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[WheelNotifyIcon] add BlinkPlayersBest metric
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2010-12-19 13:42:20 -06:00 |
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AJ Kelly
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a8de96107f
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New Lua Bindings: Profile:SetCharacter(sCharID), GAMESTATE:GetCharacter(PlayerNumber), GAMESTATE:SetCharacter(PlayerNumber,sCharID)
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2010-12-18 14:42:07 -06:00 |
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