Commit Graph

12 Commits

Author SHA1 Message Date
Matt Denham 686f0656bd Re-fix Autogen (I'll shoot the person who forgot about TAP_EMPTY)
fix misc. errors with the BMS loader
finish support for 48th/64th notes in code
2003-11-13 07:35:58 +00:00
Matt Denham 975c45df11 support 48th/64th notes in editor 2003-11-03 08:44:49 +00:00
Chris Danford 22ef6c358b moved PlayerNumber into a separate header to reduce dependences on GameConstantsAndTypes.h
default mappings for menu buttons
items in battle now have a duration
fix VC6 compile errors
2003-02-26 00:20:00 +00:00
Glenn Maynard 42cfd6f98c stdafx -> global 2003-02-16 04:01:45 +00:00
Chris Danford 4ff98e0442 added flexable NoteType coloring to NoteDisplay, optimized note texture usage 2003-02-06 07:32:57 +00:00
Chris Danford 3ea84b5e5c NoteSkin format change. Fixes artifacts along borders, and more flexability for artists. 2003-02-05 03:53:57 +00:00
Chris Danford 73f7db6b15 Replaced most D3DX dependencies. Added Brendan's not-yet-functional networking code. 2002-10-28 05:30:45 +00:00
Chris Danford 44baba9fd3 Added NoteSkin metrics to accomodate Prex NoteSkin 2002-09-17 23:02:37 +00:00
Chris Danford 45e1d6ef81 fixed a bunch of DWI save bugs. 2002-09-11 04:49:07 +00:00
Chris Danford 1b3c62adb9 added autogeneration of Notes for missing NotesTypes 2002-08-25 19:00:12 +00:00
Chris Danford a0c7d5bd22 added BackgroundChange editing and DWI saving to editor 2002-08-23 20:18:29 +00:00
Chris Danford 7c1bfb3a0d big checkin - new noteskin format and XY positioning. I probably broke a lot of things. 2002-08-13 23:26:46 +00:00