Commit Graph
14 Commits
Author SHA1 Message Date
Chris Danford efe3984ad5 detect changing USB joysticks and remap on the fly 2005-12-18 07:13:13 +00:00
Chris Danford c95a5dc8e5 add InputDevice::DevicesChanged 2005-12-18 03:08:12 +00:00
Glenn Maynard c962fa49ee style 2005-05-25 22:39:56 +00:00
Glenn Maynard cef33517ee style 2005-05-25 22:32:12 +00:00
Ben Anderson 0db665d4d6 Thorough(!) remodeling of the arch/ directory and the contents therein; fixed link-time warnings on GCC and should make things a lot easier to manage. A pile of other random things too, mostly cleanups and getting things to work with the remodeled arch/ directory. 2005-03-14 06:44:38 +00:00
Glenn Maynard 564eea2ade license update 2004-05-15 22:07:41 +00:00
Glenn Maynard 32e81d2bbc Use CHECKPOINT and RageThreads. 2003-08-05 01:32:51 +00:00
Glenn Maynard 25026f2877 Always handle unbuffered devices in the main thread. 2003-07-28 17:42:57 +00:00
Glenn Maynard 3a04d3f223 Never handle polled devices in a thread in Win9x. It doesn't have the
scheduling granularity to handle it.
2003-07-20 19:16:49 +00:00
Glenn Maynard e28ad70a27 Shut down the input thread when resetting the window. 2003-07-15 03:35:47 +00:00
Glenn Maynard 9385e437f2 threaded DI input 2003-07-14 06:27:20 +00:00
Glenn Maynard 82aabe7c3a call InputHandler::Update, InputHandler::ButtonPressed 2003-07-13 01:03:44 +00:00
Glenn Maynard 81fbead16b split this up
Fix losing keyboard input when changing graphics settings (this happened
with the old code, too).
2003-06-18 05:43:12 +00:00
Glenn Maynard 88995a73c6 implement native DirectInput code 2003-06-17 05:01:49 +00:00