Commit Graph

440 Commits

Author SHA1 Message Date
Glenn Maynard 664b7921d2 do SetRowHasFocus when m_iCurrentRow changes 2006-02-03 09:56:31 +00:00
Glenn Maynard f5176bff03 AfterChangeValueOrRow does this 2006-02-03 09:51:35 +00:00
Glenn Maynard a3b6b1ab01 simplify 2006-02-03 09:49:42 +00:00
Glenn Maynard fc1a0fd75b simplify: pull out loop 2006-02-03 09:45:06 +00:00
Glenn Maynard 082d3b570a simplify 2006-02-03 09:41:54 +00:00
Glenn Maynard 2289df5c42 unused 2006-02-03 09:38:07 +00:00
Glenn Maynard ac15b9fb11 redundant (called by AfterChangeValueOrRow) 2006-02-03 09:36:19 +00:00
Glenn Maynard 059901e3a9 only PositionIcons the changed player 2006-02-03 09:34:34 +00:00
Glenn Maynard 2e95edf9da PositionIcons(pn) 2006-02-03 09:31:51 +00:00
Glenn Maynard ca738bcccf cleanup
remove old comment
2006-02-03 08:53:31 +00:00
Glenn Maynard 359b416fab simplify 2006-02-03 08:49:02 +00:00
Glenn Maynard 4bf73b3d32 remove bRepeat parameter 2006-02-03 08:03:25 +00:00
Glenn Maynard e6ca5f8a76 remove bTweenIn 2006-02-03 07:53:33 +00:00
Glenn Maynard 9a865ac5cd MoveRowRelative should skip disabled rows, but didn't because
it was used by MoveRowAbsolute.  Refactor: MoveRowAbsolute sets
directly, ignoring whether a row is disabled (if you say "select
row 3", you mean it).  MoveRowRelative checks disabled rows,
with logic pulled from MenuUpDown (slightly refactored).  That
way, the disabled-row logic affects all relative movement.  (Net
simplification.)
2006-02-03 06:52:51 +00:00
Glenn Maynard 8704b5ec1e cleanup 2006-02-03 06:26:16 +00:00
Glenn Maynard 65a795a2dc hey also unused 2006-02-03 06:17:47 +00:00
Glenn Maynard 16a08f8500 unused 2006-02-03 06:17:25 +00:00
Glenn Maynard 441d23cbc9 move "bFirstChoiceGoesDown back to first choice" logic into AfterChangeRow 2006-02-03 06:16:38 +00:00
Glenn Maynard 652536ea83 simplify 2006-02-03 06:09:17 +00:00
Glenn Maynard e4c6fbafff fixup 2006-02-03 06:07:57 +00:00
Glenn Maynard 48a691534d cleanup 2006-02-03 06:06:34 +00:00
Glenn Maynard 02f5839746 cleanup 2006-02-03 06:04:27 +00:00
Glenn Maynard afa74ef150 move NAV_TOGGLE_FIVE_KEY focus handling into AfterChangeRow 2006-02-03 06:02:17 +00:00
Glenn Maynard ccab670ae8 add ScreenOptions::RestartOptions, to allow changing option rows
without restarting the screen completely
2006-02-03 05:36:16 +00:00
Glenn Maynard db0354cdf8 cleanup 2006-02-03 04:50:42 +00:00
Glenn Maynard 8ed452252a MoveRowRelative has had a side-effect of playing a sound, but
that only makes sense if the function was called as the result
of the user pressing a key.  ScreenOptionsEditCourse, etc.
use MoveRowAbsolute to set the default row, which calls MoveRowRelative,
causing an extranneous sound.
2006-02-03 04:50:25 +00:00
Glenn Maynard b74febae7a return bChanged 2006-02-03 04:40:49 +00:00
Glenn Maynard b556348e31 being a bit more explicit than usual, since the stuff in this screen is complicated 2006-02-03 04:36:48 +00:00
Glenn Maynard cb0c7ce59d Set up tsDestination directly. It doesn't make sense for a
function named "UpdateEnabledDisabled" to do this, and we
don't need to delay it anymore as GetWidthXY says (that was
before we moved the text into a frame).
2006-01-30 08:06:31 +00:00
Glenn Maynard 5995043bf0 Don't play the Start sound in SM_BeginFadingOut. It might
have been triggered by something that just played a sound,
or the screen might want to play a different sound.  It's
not SM_BeginFadingOut's job to play a sound.

(fixes double-start sound when "next screen" options are
selected from context menus in ScreenOptionsManage*)
2006-01-30 05:41:46 +00:00
Glenn Maynard 5ea602e4a2 hack to fix RowType_Exit in NAV_THREE_KEY_MENU 2006-01-25 09:38:58 +00:00
Chris Danford 7f821e8cfc CString -> RString 2006-01-22 01:00:06 +00:00
Glenn Maynard 5a3356e94e fix inactive underlines showing 2006-01-19 06:02:52 +00:00
Glenn Maynard 078017317c fix NAV_TOGGLE_FIVE_KEY focus navigation 2006-01-19 04:32:31 +00:00
Glenn Maynard b52e776f36 remove def param; use m_Def 2006-01-19 03:43:29 +00:00
Glenn Maynard 7e261bb44b merge code paths 2006-01-19 01:56:40 +00:00
Glenn Maynard 544733b287 don't have to import both players at once, so AfterImportOptions takes pn 2006-01-19 01:52:18 +00:00
Glenn Maynard 8da0e94aa2 UpdateText is used when the focus changes, so call it from
SetChoiceInRowWithFocus.
2006-01-19 01:23:14 +00:00
Glenn Maynard b158147319 pull pn loop out of UpdateText 2006-01-19 01:01:13 +00:00
Glenn Maynard b98fa213b5 only used in one place (makes it hard to see exactly where PositionUnderlines itself is used) 2006-01-19 00:42:50 +00:00
Glenn Maynard 127059874e simplify
(this stuff looks like overzealous abstraction, but I think most of it used to
be more complicated code that was moved off into other classes, and the
stubs were left behind)
2006-01-18 23:32:51 +00:00
Glenn Maynard 34b86a2185 reload on BeginScreen 2006-01-18 05:30:29 +00:00
Glenn Maynard 7b4c4643da update underlines in AfterImportOptions 2006-01-18 04:25:52 +00:00
Glenn Maynard 71cb277d84 InitText automatically 2006-01-18 04:10:31 +00:00
Glenn Maynard a42ba8e13f simplify 2006-01-17 21:40:39 +00:00
Glenn Maynard 39509ccb49 remove vDefs param 2006-01-17 21:32:52 +00:00
Glenn Maynard 8fd297bdfc phase out vDefs param 2006-01-17 21:31:50 +00:00
Glenn Maynard 9e5c128980 simplify 2006-01-17 05:38:02 +00:00
Glenn Maynard 3c63e09ca3 Previously, OptionRowHandler was owned and freed by
ScreenOptionsMaster (and ScreenOptionsManageProfiles).
Make it owned by OptionRow; the only pointer to them
is where they're stored in the OptionRow.  This
eliminates the remaining association between m_OptionRowHandlers
and m_pRows; that was confusing, because they're in
different places, and aren't always the same size.  It
also simplifies using OptionRowHandlers.
2006-01-16 22:55:57 +00:00
Glenn Maynard 3f60d2e26a I'm not sure what case BeginFadingOut wouldn't run SM_BeginFadingOut.
The NextScreen metric would have to be blank, and there aren't any
blank NextScreen metrics.

Move this handling into SM_BeginFadingOut itself.  Handle the case
of a blank NextScreen with a warning.
2006-01-16 22:42:11 +00:00