Kyzentun
2b7ebb3729
Added lookup table system to TimingData so that GetBeatAndBPS and GetElapsedTime don't have to walk through the entire list of timing segments several times every frame during gameplay.
2015-03-14 23:17:35 -06:00
Kyzentun
c76b40ae99
Changed ScreenSyncOverlay to not stick off screen.
2015-02-02 10:31:12 -07:00
Kyzentun
0dfb131291
Created SongOptions Lua interface with a similar design to the PlayerOptions interface. Moved enums that were inside SongOptions out and made them Lua accessible. Removed sAutosyncType and associated things from AdjustSync.cpp because it was unused. Added DefaultNilArgs and FArgGTEZero to LuaBinding as helpers. Moved INTERFACE defines from PlayerOptions.cpp to OptionsBinding.h.
2014-05-03 19:27:32 -06:00
Devin J. Pohly
ce507b9800
use empty TimingData in Steps to signify fallback on Song timing.
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This required using the new Steps::GetTimingData function and the allowEmpty
parameter to TimingData::TidyUpData when appropriate, as well as clearing the
TimingData to remove step timing rather than coping the song timing over it.
Fixes some odd editor behavior when changing song timing, and is overall a
slightly less hacky way of doing things.
2013-01-23 14:51:18 -05:00
Devin J. Pohly
2cf9262afc
merge OverlayInput into Input. overlay screens can still intercept input if they want.
2013-01-12 23:19:44 -05:00
Devin J. Pohly
f58584c939
allow overlay screens to accept codes
2013-01-11 10:08:27 -05:00
Devin J. Pohly
bd0e2074ad
replace ASSERT(0) with useful fail messages
2012-12-27 16:59:35 -05:00
Jason Felds
fa0b14d4e4
Untested F9/F10 sync code for split timing.
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Let someone else try this I think.
2011-07-21 12:38:17 -04:00
Jason Felds
dbdab4759e
[Xcode4] May as well fix switch warnings.
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Still need some assistance for the linker error.
2011-07-20 11:11:04 -04:00
Jason Felds
6f5ab98dec
[timing] More respect of pointers.
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Again going to trust virtual functions to do the right thing.
2011-07-14 23:15:48 -04:00
Jason Felds
21ca14d589
Fix F11/F12 split timing sync adjuster.
2011-06-09 18:12:38 -04:00
Thai Pangsakulyanont
1d2dd19ab1
Yeah, BPM segments, big one :D
2011-05-31 23:41:39 +07:00
Jason Felds
7fa6620423
[splittiming] m_Position needed. (50)
2011-05-10 14:45:52 -04:00
Jason Felds
9cb41af5f4
[splittiming] All but ScreenEdit. (67)
2011-05-09 21:11:33 -04:00
Jason Felds
a085d0d1da
Line endings...be normalized!
2011-03-17 01:47:30 -04:00
AJ Kelly
ca8f660c4f
syncing changes from ssc svn, mostly.
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[Course.cpp] HasTimedMods() now actually checks for timed mods (technically non-global) instead of being a clone of HasMods()
[Player.cpp] add MAX_HOLD_LIFE/[Player] MaxHoldLife metric
[ScreenGameplay] looking into places to put loading of replay data, perhaps?
[elsewhere] lots of cleanup, and I'm sure there's lots more to be done.
add a todo to ProductivityHelpers.
2010-02-02 16:00:10 -06:00
AJ Kelly
3e51544930
Initial commit.
2010-01-26 21:00:30 -06:00
Devin J. Pohly
80057f53cd
smsvn -> ssc-hg glue: rearrange directory structure
2013-06-10 15:38:43 -04:00