Commit Graph
32483 Commits
Author SHA1 Message Date
Jason Felds 5f863a5d8e Wonder how this got removed.
Oh well.
2012-01-23 22:57:41 -05:00
Flameshadowxeroshin b26759a1b8 make good time 2012-01-23 21:55:08 -06:00
Flameshadowxeroshin fc4cdfbad9 revert? 2012-01-24 03:39:30 +00:00
Flameshadowxeroshin 516d010378 god awful ugly commit 2012-01-24 03:26:11 +00:00
Jason Felds 535ef4db29 Two new options for JudgmentMessageCommand.
You can now use AvoidMine and HitMine.

Obviously, not at the same time.

Thanks to Saturn2888 and shakesoda for the fix.
2012-01-23 21:53:18 -05:00
AJ Kelly aec66e105f remove unrecognized modifier 'default' 2012-01-20 13:46:44 -06:00
AJ Kelly 0e337a9420 resize combo graph number to fit the new, bigger font. 2012-01-20 13:44:16 -06:00
Flameshadowxeroshin 71cf3d67bc merge 2012-01-20 13:36:41 -06:00
Flameshadowxeroshin f138bca380 make new CustomSpeedMods actually work because I am awesome 2012-01-20 13:35:23 -06:00
AJ Kelly dd6c42c4f5 revert CustomSpeedMods change because they don't read from player profiles anymore; that's more important than cleaning up the damn code 2012-01-20 13:23:13 -06:00
Flameshadowxeroshin 4ed12ba28c upgrade CustomSpeedMods to 2.2, disable KeymapGuard because it doesn't work 2012-01-19 22:57:20 -06:00
AJ Kelly f67abfa982 I HATE THIS EOL CRAP 2012-01-18 11:15:07 -06:00
Jonathan Payne 592f908e55 combo font tweaks 2012-01-16 22:39:12 -08:00
Jonathan Payne 742b08273c roboto 54px is the new combo font. 2012-01-16 21:57:57 -08:00
Jason Felds d909714249 Cue rage in 3... 2... 1... 2012-01-16 18:04:40 -05:00
Colby Klein 909df28d62 merge 2012-01-16 14:41:34 -08:00
Colby Klein fe8b87a27e forgotten release script fix. 2012-01-16 14:41:07 -08:00
Flameshadowxeroshin e5c4ad0e5b add some log stuff for debugging 2012-01-16 21:30:52 +00:00
Jason Felds 9750255b36 Disable View Steps Data for practice mode.
Temporary workaround, I know.

The mode has bigger problems.
2012-01-16 14:22:38 -05:00
Jason Felds c09920bb4b More explicit fail messages.
Now if only I could see why I crashed here...
2012-01-16 13:52:50 -05:00
AJ Kelly 413992f877 update changelog with the important fix 2012-01-16 12:30:33 -06:00
AJ Kelly 359324d3c6 just some formatting crap 2012-01-16 12:12:37 -06:00
Jason Felds 0e3f16118c Why do we even support this format still? 2012-01-16 13:10:27 -05:00
Jason Felds 44d8eaa10a Don't write empty labels.
Not worth a cache increase I think.
2012-01-16 13:10:10 -05:00
AJ Kelly 9e1286120e remove complaint about bmp files; enjoy crashes when loading files that are BMP and two colors only... 2012-01-16 10:52:17 -06:00
AJ Kelly e6b4a88c56 quiet some of the logging in ThemePrefs 2012-01-16 00:36:49 -06:00
AJ Kelly 33372bf05e fix the crash I was getting when leaving the options. turns out approach for the m-mods was commented for a reason... 2012-01-16 00:31:18 -06:00
AJ Kelly 1de4826667 remove unneeded stretch texturehint 2012-01-16 00:21:35 -06:00
AJ Kelly 606bc30d1b make rave meters scroll, fix textures to do so... need to remove pointless stretch texhint now. 2012-01-16 00:20:59 -06:00
AJ Kelly 792fcbef7c combined life meter tug stuff; fix meter height and separator 2012-01-16 00:13:18 -06:00
AJ Kelly 63e05603a4 add a Player 1/2 Wins! (or Draw) message to Gameplay out when in Rave mode. (should we allow this in battle too?) 2012-01-16 00:02:08 -06:00
AJ Kelly 3fdfc1c4d4 [PlayerOptions] Fix a problem with m-mods where you would get m200 as the default speed modifier. 2012-01-15 23:39:53 -06:00
AJ Kelly 0f25c7f3ba and there's the fix 2012-01-15 20:45:01 -06:00
AJ Kelly a5dbcaac4e move UserPrefComboOnRolls to default... still doesn't fix the problem but should prevent it happening with every theme; will fix later tonight 2012-01-15 20:35:44 -06:00
AJ Kelly d6dae03e7e don't show Ready or Go when online; the steps begin immediately. 2012-01-15 20:23:03 -06:00
Jason Felds 45233b3dc7 Update, fix changelog. 2012-01-15 17:34:33 -05:00
Jason Felds edc98d8e83 Add the NumIconsToShow metric. 2012-01-15 17:34:26 -05:00
AJ Kelly 52b947a8ab fix max hold life 2012-01-15 14:59:39 -06:00
John Reactor f765ded110 f.... sometiems i hate mericurial. and heres goes new graphic files, hopefully. 2012-01-14 19:09:00 +01:00
John Reactor 2126e8295a I`ve exported all SMMAX2.0 graphics from corel to PNG. If you need something more, call me. 2012-01-14 19:06:04 +01:00
Jason Felds 9749938ebe Now I'm the one behind. 2012-01-13 00:39:56 -05:00
Jason Felds bc8eae8935 Place obj files with the others for consistency.
Note: you MUST rebuild the solution. Otherwise,
linker errors may result.
2012-01-13 00:39:02 -05:00
AJ Kelly 3c0d54d834 Add OtherPlayer table for finding the opposite player 2012-01-12 22:04:11 -06:00
AJ Kelly 6ecafcf4bd update lua docs 2012-01-12 13:25:55 -06:00
AJ Kelly 3291c64301 fffffffffffffffffffffffffffffffff 2012-01-12 09:55:53 -06:00
AJ Kelly be63c1a007 Japanese translation updates 2012-01-12 09:55:12 -06:00
John Reactor 547b19cf36 Update in polish translation 2012-01-12 12:55:51 +01:00
AJ Kelly 082f9f9853 nope.ogv 2012-01-11 22:07:26 -06:00
Jason Felds fbb3cb6c42 Fix a floating point issue with speed segments.
This is why ints rule.
2012-01-11 22:50:55 -05:00
Jason Felds 97cffcc166 My ears, my ears... 2012-01-11 22:12:05 -05:00