Chris Danford
5f3d882537
max 1 per-difficulty award per stage
2004-05-04 02:00:52 +00:00
Chris Danford
42ee4096ae
add off commands
2004-05-04 02:00:15 +00:00
Chris Danford
f208f8c0db
cleanup HTML output
2004-05-04 00:01:58 +00:00
Chris Danford
17e43aea98
use "\r\n" as newline for all platforms
2004-05-04 00:01:24 +00:00
Chris Danford
f85153b33e
undo scope hacks for VC6
2004-05-04 00:00:17 +00:00
Chris Danford
d706a1e214
correct comment for correct scoping rules in VC6
2004-05-03 23:58:51 +00:00
Chris Danford
258c6a263c
hack for correct scoping rules in VC6
2004-05-03 23:56:40 +00:00
Glenn Maynard
0c485b164e
cleanup
2004-05-03 20:51:20 +00:00
Glenn Maynard
599211722d
this can be done with GameState --player, --mode now
2004-05-03 20:28:24 +00:00
Glenn Maynard
d6d10331eb
fix comment
2004-05-03 20:14:52 +00:00
Glenn Maynard
cc9f2507c0
don't accept functions as lua return values, otherwise forgotton "()"
...
can lead to silent errors
2004-05-03 04:38:08 +00:00
Chris Danford
94b4962a88
allow BGA Import to have a Condition
2004-05-03 03:58:41 +00:00
Chris Danford
ce6e2d5ae8
force Leap to choose a song wheel item
2004-05-03 02:44:56 +00:00
Chris Danford
9d1a89d0d5
add hack to not play connect/disconnect sounds after resetting USB
2004-05-03 02:43:36 +00:00
Glenn Maynard
3525b20e03
cleanup
2004-05-03 01:39:25 +00:00
Glenn Maynard
6f49d80e6e
fix text info not displayed immediately the second time the editor is entered
...
in the same session
fix unresponsive text info
2004-05-03 01:37:49 +00:00
Chris Danford
578e7d9818
cleanup
2004-05-03 00:57:12 +00:00
Chris Danford
47cda9c92a
fix name update logic
2004-05-03 00:35:53 +00:00
Chris Danford
bfd7b1930c
simplify name update logic
2004-05-03 00:34:54 +00:00
Chris Danford
d30a6fe77b
don't throw if files are missing
2004-05-03 00:33:45 +00:00
Glenn Maynard
0c992b56e3
fix ScreenSelectMusic menuelement draw order
2004-05-03 00:21:28 +00:00
Glenn Maynard
df799e36e6
fix missing elements
2004-05-03 00:14:41 +00:00
Glenn Maynard
cf98aa5f7c
fix ScreenEditMenu transitions
2004-05-03 00:08:56 +00:00
Glenn Maynard
90c80308f9
fix missing ScreenEditMenu elements
2004-05-03 00:08:22 +00:00
Glenn Maynard
712e1ec445
If a sound is started, plays for a while, then stopped, repositioned and
...
started quickly, queued position data from the previous play will still
be flushed. We clear already-flushed data in StopMixing (pos_map.clear())
so we don't have stale data, but some is being re-flushed afterwards because
we have the same ID. Change sound IDs when stopping a sound.
(The symptom was the first frame in Play mode in the editor would process
using an old position; the position was usually later in the song, which
sometimes marked hold notes as dead.)
2004-05-02 23:54:39 +00:00
Glenn Maynard
89f9660a6a
asserts
2004-05-02 23:48:51 +00:00
Chris Danford
6bf3ffc4ce
poll for changes in usb/devices
2004-05-02 23:27:14 +00:00
Chris Danford
9d321a5bb7
fix assert when switching from rave to arcade
2004-05-02 22:18:07 +00:00
Chris Danford
51f0b44483
fix reload of usb-storage fails because drives still mounted
2004-05-02 22:16:56 +00:00
Sean Burke
85f7c115ff
Fix Linux compile.
2004-05-02 21:53:39 +00:00
Chris Danford
0a4a6fc818
don't sign stats.html
2004-05-02 19:24:12 +00:00
Chris Danford
bb76d1da20
fix theme mod names show on eval screen
2004-05-02 18:55:00 +00:00
Chris Danford
741ab63c14
change "total high score dance points" to "percent complete"
2004-05-02 18:49:41 +00:00
Chris Danford
1dbcca2741
theme eval mod names
2004-05-02 18:49:13 +00:00
Chris Danford
9a716c0ac5
theme mod names on the eval screen
2004-05-02 11:54:16 +00:00
Chris Danford
f12a0e25f3
fix machine high score index when players both get in the same HighScoreList
2004-05-02 11:35:13 +00:00
Chris Danford
07bc79ed35
show name to fill marker instead of "YOU" for new high scores
2004-05-02 10:37:07 +00:00
Chris Danford
5e6038c83a
fix "possibleDP=0 will choose Grade=Tier20, which may not have a graphic"
2004-05-02 09:57:28 +00:00
Steve Checkoway
9f8c8421e1
remove old files
2004-05-02 04:31:55 +00:00
Steve Checkoway
b28c4e44e9
add ScreenWithMenu whatever.*
2004-05-02 04:06:00 +00:00
Glenn Maynard
ff54ceafea
update
2004-05-02 03:55:20 +00:00
Glenn Maynard
ef47972465
use fast dither for banner cache
2004-05-02 03:51:25 +00:00
Glenn Maynard
fa83dfc552
fix excessive rounding error in mySDL_BlitTransform (completely opaque
...
surfaces would be set to an alpha value of 0xFB); fix latent alpha channel
bug
2004-05-02 03:49:22 +00:00
Glenn Maynard
ac81016af4
when dithering, round the alpha channel instead of truncating
2004-05-02 03:41:33 +00:00
Chris Danford
58d63cb476
make draw order separate from Z value
...
add "PageType" graphic to ScreenEvaluation
2004-05-02 03:01:27 +00:00
Glenn Maynard
82595ecfe1
fix minor memleaks: a few bytes per screenshot, and a harmless "leak"
...
if IMG_LoadTyped_RW fails
2004-05-02 02:15:01 +00:00
Jason Felds
d3f461220a
No more newline warning.
2004-05-02 01:36:28 +00:00
Glenn Maynard
20462b7118
optimize PrintInventoryForSong; cuts a few seconds from stats.html writing
2004-05-02 01:06:16 +00:00
Glenn Maynard
3abc4617e0
update
2004-05-02 00:22:32 +00:00
Glenn Maynard
22d7bf1508
cleanup
2004-05-02 00:21:47 +00:00