Commit Graph
12 Commits
Author SHA1 Message Date
Renaud Lepage 3b9c0682ea TEXT undefine, already somewhat present on Xbox 2006-01-23 23:09:48 +00:00
Chris Danford 7f821e8cfc CString -> RString 2006-01-22 01:00:06 +00:00
Glenn Maynard 87ea090b9b Transition away from Screen(sName). 2006-01-15 18:37:57 +00:00
Glenn Maynard 5b5bf32533 cleanup, update 2005-09-11 18:38:12 +00:00
Chris Danford bb10c7c21f pass around InputEventPlus in Screen::Input instead of multiple input structures 2005-09-05 02:26:50 +00:00
Glenn Maynard da21fd5a5c cleanup 2005-07-07 10:35:16 +00:00
Glenn Maynard b51b0cfb4c Use Init() for all screens, so we can set state before the base class
members are loaded--they'll see resets, score finalization, etc.  It
also results in smaller code, due to a g++ bug that causes constructors
to be emitted several times.
2005-02-23 06:29:05 +00:00
Glenn Maynard e4d124dd91 license update 2004-06-08 05:22:33 +00:00
Glenn Maynard c15e0cec49 Allow screen aliasing. 2003-09-27 22:30:51 +00:00
Glenn Maynard 267cddb3e1 commit some stuff i've been using for testing 2003-01-18 21:16:08 +00:00
Glenn Maynard ebcfb764ac add font reloading 2003-01-10 02:27:23 +00:00
Glenn Maynard 5c2f183669 sandbox is now a sandbox again; add a Test container, move
the sound test into a separate screen and add a font test
2003-01-09 04:45:49 +00:00