Glenn Maynard
c8749f500d
InputEventPlus
2006-09-14 21:25:06 +00:00
Josh Allen
b83e620713
Include RoomInfoDisplay.h
2006-08-14 15:46:38 +00:00
Josh Allen
71a57f9181
Pull RoomInfoDisplay out of RoomWheel
2006-08-14 05:46:15 +00:00
Josh Allen
9ee1a2ce43
Use flags found in RoomWheelData and clean up
2006-07-22 00:28:26 +00:00
Charles Lohr
636dbcabcc
Support entering of passworded rooms.
2006-07-21 22:31:55 +00:00
Charles Lohr
88425d71de
Allow passworded rooms. (For now, just permits private rooms)
2006-07-21 18:53:23 +00:00
Chris Danford
7f821e8cfc
CString -> RString
2006-01-22 01:00:06 +00:00
Glenn Maynard
ced8fd4561
Transition away from Screen(sName).
2006-01-15 19:04:34 +00:00
Josh Allen
909c8e078a
Move all the InfoBox code into the RoomWheel
2005-09-25 18:58:01 +00:00
Glenn Maynard
6ea2f37a36
Change MenuUp(pn,type) overrides to MenuUp(IEP), so info like DeviceI.ts is always accessible.
2005-09-23 00:44:52 +00:00
Josh Allen
dd33512012
RoomInfo box
2005-09-19 19:08:14 +00:00
Chris Danford
bb10c7c21f
pass around InputEventPlus in Screen::Input instead of multiple input structures
2005-09-05 02:26:50 +00:00
Josh Allen
fdeecae225
Remove select modes
...
Create room now done by RoomWheel
2005-05-08 18:53:03 +00:00
Josh Allen
f6f6302893
Update for new room selection
2005-05-03 01:31:22 +00:00
Charles Lohr
74c023a93b
Slight restructure, it's best to make sure we know where all of the elements are and where they're going.
2005-03-11 22:59:57 +00:00
Glenn Maynard
b51b0cfb4c
Use Init() for all screens, so we can set state before the base class
...
members are loaded--they'll see resets, score finalization, etc. It
also results in smaller code, due to a g++ bug that causes constructors
to be emitted several times.
2005-02-23 06:29:05 +00:00
Glenn Maynard
3abe2aea40
Fix warning. Always declare integer variables as "int" (or "unsigned")
...
unless you have a real reason to declare it as something else. There's
no benefit to using "uint8_t" here.
2005-02-03 03:09:52 +00:00
Glenn Maynard
de1f953b91
fix compile, warnings
2005-01-29 21:26:51 +00:00
Josh Allen
685ea445a2
Ability to color code room based on status
2005-01-28 23:59:34 +00:00
Josh Allen
885c194236
Changed quad to sprite
2005-01-27 03:08:04 +00:00
Josh Allen
c072b260f6
Add: Ability to tell server to create a room
...
Transitioning from quads to sprites
2004-12-03 01:10:09 +00:00
Josh Allen
a3d1e4bbbb
Add: CreateRoom sprite
...
Fix: Entering room
2004-12-01 00:32:21 +00:00
Charles Lohr
3b0e39665d
Add: Most of the Net Room for SMOnline. There's only a little more to add.
2004-11-21 07:05:18 +00:00
Charles Lohr
cccf06e7b0
Add: Abstraction for ScreenNetSelects... And the new room screen.
2004-11-16 23:12:58 +00:00