Chris Danford
4f439be739
split HighScore to separate file
...
move score data from ProfileManager to Profile
store score data in XML for easier forward/backward compatibility
2004-02-10 09:42:01 +00:00
Chris Danford
9502f1c262
draw models with 2 textures with multitexture instead of 2 passes. D3D multitexture not tested yet
2004-02-04 09:55:18 +00:00
Glenn Maynard
eab0bb6caa
metric ifx
2003-11-27 05:17:19 +00:00
Chris Danford
1e514c1c51
Rename overloaded methods of Song so that stack traces are more helpful.
2003-08-10 08:58:11 +00:00
Chris Danford
1a0d83cbc0
m_NotesType => m_StepsType
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split NoteDataUtil to sep file
2003-08-07 06:36:34 +00:00
Chris Danford
bf02bfddf4
rename Notes to Steps
2003-08-03 00:13:55 +00:00
Chris Danford
c67d78d948
let Actor subclasses have first crack at parsing commands
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allow Models and BitmapTexts in BGAnimationLayer (detected through file extension)
add RageModelVertex, which doesn't have a color property
add "stretch" file name hint for textures
2003-07-07 01:29:18 +00:00
Glenn Maynard
5ce81c8fc0
comment
2003-06-29 01:06:08 +00:00
Chris Danford
02016ae442
Reorganize RageDisplay
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Add Direct3D renderer (separate project configuration)
Add Xbox project config (doesn't yet compile)
2003-05-22 05:28:37 +00:00
Chris Danford
ee47352dd0
working on perspective stuff for tilted menu items
2003-04-23 05:54:56 +00:00
Chris Danford
e828fc3f5d
working on GrooveGraph
2003-04-22 08:43:12 +00:00
Chris Danford
448bdc7b6e
make calls to THEME->GetPathTo() more concise
2003-04-12 17:39:27 +00:00
Glenn Maynard
c41ede209c
mumble
2003-04-03 21:29:14 +00:00
Chris Danford
5797abc611
Added Use3D metric to MusicWheel
...
Added GrooveGraph class
2003-04-02 04:41:49 +00:00