Devin J. Pohly
bd0e2074ad
replace ASSERT(0) with useful fail messages
2012-12-27 16:59:35 -05:00
Jason Felds
fa0b14d4e4
Untested F9/F10 sync code for split timing.
...
Let someone else try this I think.
2011-07-21 12:38:17 -04:00
Jason Felds
dbdab4759e
[Xcode4] May as well fix switch warnings.
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Still need some assistance for the linker error.
2011-07-20 11:11:04 -04:00
Jason Felds
6f5ab98dec
[timing] More respect of pointers.
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Again going to trust virtual functions to do the right thing.
2011-07-14 23:15:48 -04:00
Jason Felds
21ca14d589
Fix F11/F12 split timing sync adjuster.
2011-06-09 18:12:38 -04:00
Thai Pangsakulyanont
1d2dd19ab1
Yeah, BPM segments, big one :D
2011-05-31 23:41:39 +07:00
Jason Felds
7fa6620423
[splittiming] m_Position needed. (50)
2011-05-10 14:45:52 -04:00
Jason Felds
9cb41af5f4
[splittiming] All but ScreenEdit. (67)
2011-05-09 21:11:33 -04:00
Jason Felds
a085d0d1da
Line endings...be normalized!
2011-03-17 01:47:30 -04:00
AJ Kelly
ca8f660c4f
syncing changes from ssc svn, mostly.
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[Course.cpp] HasTimedMods() now actually checks for timed mods (technically non-global) instead of being a clone of HasMods()
[Player.cpp] add MAX_HOLD_LIFE/[Player] MaxHoldLife metric
[ScreenGameplay] looking into places to put loading of replay data, perhaps?
[elsewhere] lots of cleanup, and I'm sure there's lots more to be done.
add a todo to ProductivityHelpers.
2010-02-02 16:00:10 -06:00
AJ Kelly
3e51544930
Initial commit.
2010-01-26 21:00:30 -06:00
Devin J. Pohly
80057f53cd
smsvn -> ssc-hg glue: rearrange directory structure
2013-06-10 15:38:43 -04:00