Glenn Maynard
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a6bc2db876
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Clear the input buffer after seeking. This fixes problems with leftover
data before the seek being delivered after the seek, which would throw
off sync.
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2003-08-17 23:55:54 +00:00 |
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Chris Danford
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278cb4c3f1
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runs on Xbox
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2003-07-22 07:47:27 +00:00 |
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Glenn Maynard
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7c46a3aa61
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#pragma comment is win32 only
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2003-06-30 04:53:45 +00:00 |
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Glenn Maynard
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6fd93db405
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fix losing the last buffer of sound from a sample
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2003-06-26 22:24:42 +00:00 |
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Glenn Maynard
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fe33dec385
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Partial s/GetString/c_str/.
(watch out for PlayerOptions::GetString and SongOptions::GetString)
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2003-04-25 00:01:35 +00:00 |
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Glenn Maynard
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111eeef550
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use RageSoundReader_Resample
(almost not tied to 44100 ...)
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2003-04-23 19:11:59 +00:00 |
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Glenn Maynard
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eb4c7625d6
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use resampler
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2003-04-23 07:19:58 +00:00 |
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Glenn Maynard
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62cd0a7ac5
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link to ogg
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2003-04-07 19:37:37 +00:00 |
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Glenn Maynard
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e52887948f
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(c) footers
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2003-03-15 23:27:34 +00:00 |
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Glenn Maynard
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b6c45c4f1c
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add virtual copy ctor for RageSoundReaders
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2003-03-15 23:19:20 +00:00 |
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Glenn Maynard
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42cfd6f98c
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stdafx -> global
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2003-02-16 04:01:45 +00:00 |
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Glenn Maynard
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607a1b6320
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fix up error reporting; move some stray sdl_sound stuff out of RageSound
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2003-01-16 01:04:54 +00:00 |
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Glenn Maynard
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0c55e8d4bc
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add sound reader code
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2002-12-27 22:11:12 +00:00 |
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