Glenn Maynard
|
10ad53d845
|
use the same overlay for gameplay and demonstration
|
2005-02-26 10:23:05 +00:00 |
|
Glenn Maynard
|
97277824d9
|
comment, cleanup (dear god this is boring)
|
2005-02-13 03:50:51 +00:00 |
|
Glenn Maynard
|
8cba265a01
|
Init()
|
2005-01-03 22:44:19 +00:00 |
|
Glenn Maynard
|
e4d124dd91
|
license update
|
2004-06-08 05:22:33 +00:00 |
|
Glenn Maynard
|
0fd9e1f140
|
cleanup
|
2004-03-25 22:20:40 +00:00 |
|
Glenn Maynard
|
9d7f804e95
|
simplify
|
2004-03-25 22:14:59 +00:00 |
|
Glenn Maynard
|
c15e0cec49
|
Allow screen aliasing.
|
2003-09-27 22:30:51 +00:00 |
|
Chris Danford
|
31aa613295
|
Cleanup of theme element names
Renamed ScreenSelectMax* back to their old names
Replaced all hard-coded transitions with TransitionBGAnimations
|
2003-03-09 00:55:49 +00:00 |
|
Chris Danford
|
ab9f558c6e
|
Adding basic coin support
|
2003-01-19 04:44:22 +00:00 |
|
Chris Danford
|
21ab45ec96
|
fixed broken screen gameplay, started adding coin-op logic
|
2003-01-10 02:22:07 +00:00 |
|
Chris Danford
|
2171a071dc
|
removed RageNetwork*, added attract sequence
|
2003-01-08 23:43:54 +00:00 |
|