Glenn Maynard
0b91043b3b
update
2003-12-12 22:45:30 +00:00
Glenn Maynard
afc0d12058
cleanup
2003-12-12 22:39:45 +00:00
Glenn Maynard
beea7e9627
update root searching
2003-12-12 22:27:21 +00:00
Steve Checkoway
492cd1da67
Temp. fix until Glenn finishes whatever he had in mind for linux in RageFileManager.
2003-12-12 17:21:10 +00:00
Glenn Maynard
5b2a47b366
fix (nothing, I think)
2003-12-12 10:07:07 +00:00
Glenn Maynard
a6cdf5a150
fix vc6 compile
2003-12-12 10:06:30 +00:00
Glenn Maynard
66e106e48a
fix OGL screenshots (d3d still broken)
2003-12-12 10:05:58 +00:00
Glenn Maynard
0a2d283a4e
SDL_RWops *OpenRWops( const CString &sPath, bool Write=false );
...
SDL_RWops *OpenRWops( CString &sBuf );
2003-12-12 10:03:23 +00:00
Glenn Maynard
a2b432cdfb
fix paths
2003-12-12 09:14:09 +00:00
Glenn Maynard
2aab443439
move binaries
2003-12-12 09:06:31 +00:00
Glenn Maynard
3baf14a62c
NSIS doesn't like uninst being in Program
2003-12-12 09:01:47 +00:00
Glenn Maynard
c632a5189d
fix win32 LoadingWindow
2003-12-12 08:55:50 +00:00
Glenn Maynard
e953e263e8
install a shortcut to the old location
2003-12-12 08:53:44 +00:00
Glenn Maynard
21792e6852
move binaries
2003-12-12 08:51:38 +00:00
Steve Checkoway
f27d98fd9c
Fix paths for Mac OS X.
2003-12-12 08:43:45 +00:00
Glenn Maynard
9e6bdeee9f
start moving binaries to "Program" for Windows, to clean up the root
...
directory
2003-12-12 08:41:44 +00:00
Glenn Maynard
0d0b0d3f12
try using RageFile for logging
2003-12-12 08:22:03 +00:00
Glenn Maynard
6a572e1e3a
fix up DirOfExecutable
2003-12-12 08:18:54 +00:00
Steve Checkoway
f952e4d82a
test
2003-12-12 08:10:09 +00:00
Glenn Maynard
63bb61388a
add RageFile::Flush
2003-12-12 07:47:38 +00:00
Glenn Maynard
f063c76799
move log files from the header to local globals
2003-12-12 07:29:54 +00:00
Glenn Maynard
cca4b5944c
save InitialWorkingDirectory
2003-12-12 07:23:44 +00:00
Glenn Maynard
86bd4d8aaf
improve ALSA check
...
log OSS version
2003-12-12 06:34:02 +00:00
Glenn Maynard
886d8d71d1
remove BASE_PATH
2003-12-12 06:27:35 +00:00
Glenn Maynard
61a7553ce7
0.4.8
2003-12-12 06:20:41 +00:00
Glenn Maynard
756272f307
fix crash
2003-12-12 05:38:10 +00:00
Andrew Livy
0ef0f0633e
MDenhams fixes for pop'n music BMS loading
2003-12-12 05:37:52 +00:00
Glenn Maynard
441f6769c3
log section setup times
2003-12-12 04:46:46 +00:00
Glenn Maynard
2e7f153d95
optimization experiment
2003-12-12 04:40:35 +00:00
Glenn Maynard
b018828250
optimize
2003-12-12 03:55:12 +00:00
Glenn Maynard
36b61910be
cleanup, optimize
2003-12-12 03:54:26 +00:00
Glenn Maynard
34f2de2d63
optimize SortSongPointerArrayByGrade
2003-12-12 03:05:37 +00:00
Glenn Maynard
ee30b932da
this writes a lot; output progress in case it appears to stall
2003-12-11 21:59:59 +00:00
Glenn Maynard
2073a682c6
fix and clean up CreateDirectories
2003-12-11 21:59:16 +00:00
Glenn Maynard
b19d72123d
improve buffering to fix slow stats writing
2003-12-11 21:48:19 +00:00
Glenn Maynard
683b327064
fix crash with empty steps
2003-12-11 21:26:57 +00:00
Glenn Maynard
3170384170
fix lyric loading
2003-12-11 21:09:30 +00:00
Glenn Maynard
49cf4f0b82
Loosen up tap detection; it's strict to the point of being annoying.
2003-12-11 21:01:54 +00:00
Glenn Maynard
7011c81a8e
implement RageFileObjDirect::GetDisplayPath
2003-12-11 07:40:03 +00:00
Glenn Maynard
58744ad453
apth fixups
...
cdtitle fix
2003-12-11 07:26:59 +00:00
Glenn Maynard
a7190307f3
fix up path handling
2003-12-11 07:24:32 +00:00
Glenn Maynard
65248e01d7
fix crash
2003-12-11 07:15:06 +00:00
Glenn Maynard
9723ca794b
fix refcounting
2003-12-11 07:13:20 +00:00
Glenn Maynard
a8365e11b6
Make CollapsePath strip "." and empty path entries "foo//bar"
2003-12-11 06:51:54 +00:00
Glenn Maynard
24760c03ee
remove extra (old) copy of zlib
2003-12-11 06:10:16 +00:00
Glenn Maynard
cc0e42784d
use dynamic zlib1.dll
2003-12-11 06:09:22 +00:00
Glenn Maynard
32e9acccbb
use dynamic zlib1.dll
2003-12-11 05:58:54 +00:00
Glenn Maynard
e724cb7102
fix warning
2003-12-11 05:37:35 +00:00
Glenn Maynard
37fc279c8f
refcount drivers
2003-12-11 05:32:35 +00:00
Andrew Livy
4d82763a33
Major Pop'n Music Theme Update
...
Themers can now set off a sequence of sound effects via metrics on the Stage Evaluation screen
(good for games like beatmania, pop'n and pump that have a series of SFX)
2003-12-11 05:23:40 +00:00