Glenn Maynard
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3517499b05
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remove hardcoded screen name
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2005-03-12 23:27:48 +00:00 |
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Glenn Maynard
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90c2addaa4
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add metric
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2005-03-12 23:23:33 +00:00 |
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Chris Danford
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38bdfae22a
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remove bogus assert on element name
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2005-03-12 23:21:46 +00:00 |
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Ted Percival
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17dbf884a7
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fix build errors with gcc
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2005-03-12 22:32:54 +00:00 |
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Chris Danford
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5d677e1a5a
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uniquify BGAnimation names
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2005-03-12 22:13:08 +00:00 |
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Chris Danford
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686d9f297c
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uniquify directory names (partial matches now allowed)
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2005-03-12 21:25:01 +00:00 |
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Chris Danford
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ac5777b19b
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Allow BGAnimations to match .xml files.
Don't special-case BGAnimations to look for only exact matches.
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2005-03-12 21:21:36 +00:00 |
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Sean Burke
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b9c409cb58
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Move the GradePercent tiers to theme metrics; this will allow for different games (e.g. beatmania) to have their own tiers, and is in the same vein as moving unlocks to themes
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2005-03-12 10:49:41 +00:00 |
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Sean Burke
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3c4abc8b9d
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eol
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2005-03-12 08:58:35 +00:00 |
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Sean Burke
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3e647b5b92
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cleanup and compile fix
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2005-03-12 08:15:36 +00:00 |
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Sean Burke
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879d60550c
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Now that unlocks are handled in the theme anyhow, there's no real point to having two separate implementations of unlocking within the theme
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2005-03-12 08:11:31 +00:00 |
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Charles Lohr
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29a481a5f7
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Fix? The lights didn't always trigger where they should have (it was occasionally forgetting to blink a light). This seems to fix it.
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2005-03-12 07:47:14 +00:00 |
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Charles Lohr
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10027b1291
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Fix: Updated preferred information based on song selected.
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2005-03-12 07:37:39 +00:00 |
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Glenn Maynard
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69bbcb071b
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fix "give up" draw order
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2005-03-12 07:27:48 +00:00 |
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Glenn Maynard
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93a1284731
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put tutorial songs first when meter is tied
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2005-03-12 07:24:47 +00:00 |
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Sean Burke
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9c682d30ff
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Fix a BMS-related warning
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2005-03-12 06:28:30 +00:00 |
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Sean Burke
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15486d5963
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Add check for beginner notechart
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2005-03-12 06:24:41 +00:00 |
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Glenn Maynard
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dd02f1bc10
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eliminate extra fmodf for each rendered tap
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2005-03-12 06:09:43 +00:00 |
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Chris Danford
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9877a12111
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add scale
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2005-03-12 06:04:41 +00:00 |
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Chris Danford
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1d2a5be213
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cache Noteskins from scripted course mods at song load time, not in first update after load
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2005-03-12 05:04:24 +00:00 |
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Glenn Maynard
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20ea0bece9
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move unnecessary fmodf call
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2005-03-12 05:02:22 +00:00 |
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Glenn Maynard
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0d7c61faae
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secondary sort popularity lists by full title
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2005-03-12 03:18:11 +00:00 |
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Glenn Maynard
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88f29c9853
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fix off-by-one (fixes issues with holds that start on stop segments)
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2005-03-12 02:30:28 +00:00 |
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Glenn Maynard
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fe513d047f
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fix hold-only mappings
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2005-03-12 00:51:09 +00:00 |
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Glenn Maynard
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088b91b959
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add AllowBack metric
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2005-03-12 00:32:28 +00:00 |
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Glenn Maynard
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8708ea5f61
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allow disabling MENU_BUTTON_BACK during ScreenStage
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2005-03-12 00:31:25 +00:00 |
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Glenn Maynard
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ad96700fcf
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themable give up text
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2005-03-12 00:04:27 +00:00 |
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Glenn Maynard
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b6401f145b
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fix error message
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2005-03-11 23:09:36 +00:00 |
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Charles Lohr
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74c023a93b
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Slight restructure, it's best to make sure we know where all of the elements are and where they're going.
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2005-03-11 22:59:57 +00:00 |
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Sean Burke
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ec01120e29
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Fix redir
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2005-03-11 21:09:27 +00:00 |
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Chris Danford
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a3e0bacbd8
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Reset the round seed so that the players get new shuffle patterns if they Back out of gameplay and play again
RoundSeed -> StageSeed
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2005-03-11 18:09:34 +00:00 |
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Chris Danford
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197e4a19cd
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Reset the round seed so that the players get new shuffle patterns if they Back out of gameplay and play again
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2005-03-11 07:22:37 +00:00 |
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Chris Danford
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fbd9c73df3
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Collapse paths from .model files.
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2005-03-11 06:10:52 +00:00 |
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Chris Danford
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2c0f0d1e06
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add recursive redirect lookup
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2005-03-11 06:09:56 +00:00 |
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Chris Danford
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155b380d2e
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style
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2005-03-11 04:53:45 +00:00 |
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Chris Danford
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7f0a969ceb
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use the NoteSkin specified in DefaultModifiers and don't reset the NoteSkin back to "default"
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2005-03-11 04:53:02 +00:00 |
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Glenn Maynard
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df4a7e3c9d
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no pause in demo and once tweening out
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2005-03-11 04:12:48 +00:00 |
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Glenn Maynard
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f61cce45f5
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don't process hold note logic while paused
SM_Pause can be sent from elsewhere to pause
START unpauses when paused
don't move on to another screen when paused
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2005-03-11 03:54:40 +00:00 |
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Glenn Maynard
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afe1f892eb
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cleanup
play "PauseCommand" and "UnpauseCommand"
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2005-03-11 03:33:41 +00:00 |
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Glenn Maynard
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f611daade9
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fix start backing out instead of failing
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2005-03-11 03:27:04 +00:00 |
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Chris Danford
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12d9378377
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fix SuperShuffle sometimes moves taps inside of a hold
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2005-03-11 03:15:54 +00:00 |
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Glenn Maynard
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7caf58716e
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add metrics
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2005-03-11 02:55:08 +00:00 |
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Glenn Maynard
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751b4ca4bb
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m_Foreground -> m_SongForeground, for consistency
work on pausing
OnCommand for m_SongBackground and m_SongForeground (eg. to
change draw order)
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2005-03-11 02:52:40 +00:00 |
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Chris Danford
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4356df6b8f
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add MaxCourseEntriesBeforeShowVarious
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2005-03-11 02:50:37 +00:00 |
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Glenn Maynard
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a4a6d72342
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fix warnings
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2005-03-11 02:48:38 +00:00 |
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Glenn Maynard
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510f43d736
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cleanup
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2005-03-11 02:38:08 +00:00 |
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Glenn Maynard
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b0b85a43c3
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s/m_Background/m_SongBackground/, to avoid confusion between the
song background and the screen background (perhaps something like
m_SongVideo would be better; it's not necessarily all the way in the
background)
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2005-03-11 02:12:21 +00:00 |
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Glenn Maynard
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2465eddf0f
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simplify
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2005-03-11 02:06:39 +00:00 |
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Chris Danford
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68a0c2ab57
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remove DIFFICULTIESTOHIDE. It's redundant with "nodifficult"
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2005-03-11 02:03:00 +00:00 |
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Glenn Maynard
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295bb05566
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better asserts
tolerate a list not importing any options (eg. Fail30Misses selected but
not available)
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2005-03-11 02:01:55 +00:00 |
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