Commit Graph
65 Commits
Author SHA1 Message Date
Chris Danford 9551afea38 add new nav type NAV_FIRST_CHOICE_GOES_DOWN
ScreenOptionsMaster::ExportOption is broken when using NAV_FIRST_CHOICE_GOES_DOWN.  Fix coming soon.
2004-01-14 04:59:07 +00:00
Glenn Maynard 628fafdcf2 const fix 2004-01-13 07:06:46 +00:00
Chris Danford b1e06653a8 go down if on first choice of a multiselect row 2004-01-12 08:00:57 +00:00
Glenn Maynard 898f394ae8 fix some warnings 2004-01-11 05:47:23 +00:00
Chris Danford ba9959205d add multiselect toggle sounds 2004-01-10 21:34:18 +00:00
Chris Danford 26ef62415e using ParseCommand to parse options row data 2004-01-10 20:43:32 +00:00
Chris Danford 57819b0e80 more work on multiselect 2004-01-10 08:57:08 +00:00
Chris Danford 2cd7370442 ScreenOptions: row data structure allows multiple selections per row 2004-01-10 08:05:20 +00:00
Chris Danford 51ee73d0a1 ScreenOptions: per-choice underlines 2004-01-10 06:57:05 +00:00
Chris Danford e7936d8312 remove MAX_OPTION_LINES, cleanup selection tracking 2004-01-10 05:09:51 +00:00
Chris Danford 3583209f32 Make a OptionRow own its own definition 2004-01-10 04:35:30 +00:00
Glenn Maynard 16a7f84c6c "more" 2004-01-10 03:36:14 +00:00
Glenn Maynard 55cf501397 thanks for ignoring const completely, VC 2004-01-09 10:47:33 +00:00
Glenn Maynard 27fda591a4 Add a separate nav type for the options menu. Pressing left or right
on "EXIT" and having it move off, and having left and right move around
on stray menu entries with only one entry is strange.
2004-01-09 05:50:15 +00:00
Glenn Maynard 99b000129b cleanup "smnavigation" flag
fix left/right act as up/down on options menu
never play change line sound when the option didn't change
2004-01-09 04:43:27 +00:00
Glenn Maynard 35a7bbbe61 general options cleanup 2004-01-09 04:14:13 +00:00
Glenn Maynard 7bf2b66222 clean up some confusing "row m_iNumOptionRows is 'EXIT'" logic 2004-01-09 00:03:33 +00:00
Glenn Maynard a88531bc51 cleanup, hide some implementation 2004-01-08 23:32:14 +00:00
Glenn Maynard e5fe05024a separate frame and per-line highlight 2003-12-19 22:10:06 +00:00
Glenn Maynard 2876292c4f PlayerName 2003-12-18 22:51:43 +00:00
Glenn Maynard b7fbb44cd2 use DualScrollBar 2003-12-18 00:17:04 +00:00
Glenn Maynard 1df2544777 Prelaod sounds. Allow key repeat in optoins menus. 2003-11-25 21:53:56 +00:00
Glenn Maynard 0ea0f145b2 Move explanation texts to the same section, so items can be moved
around without having to edit all translations.
Don't display text in the song options menu.
Allow translating row titles.
2003-11-08 04:25:33 +00:00
Glenn Maynard f810930dab merge duplicate code 2003-11-08 02:46:12 +00:00
Chris Danford 768b2e5846 rework ScreenOptionMaster metric names to not depend on language specific row title
create Mines row in ScreenPlayerOptions and move other options around
2003-11-07 07:25:52 +00:00
Chris Danford 49e87f0f64 fix ScreenPlayerOptions explanation text 2003-11-06 09:54:40 +00:00
Chris Danford c36a787821 per-player explanation text on options screens 2003-11-05 07:46:20 +00:00
Chris Danford a5972a083d fix deleting, renaming profiles 2003-11-01 19:36:52 +00:00
Glenn Maynard 6849530325 Default ctor for OptionRow.
Remove redundant m_sName (it's in Actor, too).
2003-09-27 08:00:10 +00:00
Glenn Maynard 380b73b3c1 remove ScreenOptions( bool bEnableTimer ) 2003-09-27 04:58:30 +00:00
Glenn Maynard f6f398f243 Improves compile time 2003-09-19 01:45:45 +00:00
Glenn Maynard cd2e095169 Fix options crashing when playing on 2P side. 2003-09-06 07:42:28 +00:00
Glenn Maynard 413593f1e4 Dynamic m_textItems. This solves potential problems with
MAX_VISIBLE_VALUES_PER_LINE overflows.
2003-09-04 19:53:07 +00:00
Chris Danford 540bdcbc66 Consolidate player option and song option screens. Are people ok with this? 2003-08-23 22:13:06 +00:00
Chris Danford 45858747a5 Consolidate player option and song option screens. Are people ok with this? 2003-08-23 22:04:57 +00:00
Glenn Maynard f067942817 fix potential overflow 2003-08-16 18:40:05 +00:00
Chris Danford 09fee49676 add song rates up to 2.0x (for debugging mostly) 2003-08-07 05:51:21 +00:00
Glenn Maynard 66d46adfe6 Implement options splitting
There are several cosmetic problems with this; working on fixes ...
2003-06-16 03:29:59 +00:00
Glenn Maynard a4e563114a improve abstraction 2003-05-30 21:36:56 +00:00
Glenn Maynard 4e0faadce5 Remove unused dimming code and some old unused variables.
Make a bit of implementation private.
2003-05-21 01:10:13 +00:00
Chris Danford e148806d1b add name to Actor 2003-04-12 06:16:12 +00:00
Chris Danford fb8ccf786d use alternate choice selection on ScreenOptions automatically if text runs off right edge of screen 2003-03-31 23:03:43 +00:00
Chris Danford b209836cee change UI for rows of options that go off the edge of the Screen 2003-03-31 14:02:39 +00:00
Glenn Maynard e39dc66c34 remove TransitionInvisible 2003-03-22 19:58:44 +00:00
Glenn Maynard 448a1fac6e hopefully fix some g++ problems 2003-03-17 21:13:14 +00:00
Chris Danford ad34d417f6 Get rid of some global strings to (shrinks release exe size by 3.5MB) 2003-03-15 19:25:37 +00:00
Chris Danford 31aa613295 Cleanup of theme element names
Renamed ScreenSelectMax* back to their old names
Replaced all hard-coded transitions with TransitionBGAnimations
2003-03-09 00:55:49 +00:00
Chris Danford 032bf447f3 per-player NoteSkin
NoteSkin selected on PlayerOptions screen
tweaked judgement appearance
marvelous judgement glow
ActorEffect cleanup
2003-02-17 12:19:42 +00:00
Glenn Maynard 5a27d51068 fix options menu when in arcade input style 2003-02-12 00:41:56 +00:00
Chris Danford ac391552fd Changed Notes difficulty/description in preparation for edit selection system 2003-01-21 22:23:01 +00:00