Kyzentun
34a36663d4
Merge pull request #663 from jchyip/patch-1
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Update README.md to fix broken link to CMake
2015-06-02 09:32:36 -06:00
Jason Yip
1587f051e9
Update README.md
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Fix broken link to CMake
2015-06-02 11:28:36 -04:00
Kyzentun
93da38dc09
Merge pull request #661 from nixtrix/optionslist
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Added an extra parameter to OptionsListLeft/Right messages saying what menu item the player moved to (param.Selection).
2015-05-29 12:48:28 -06:00
Joe
003cc11819
Added an extra parameter to OptionsListLeft/Right messages saying what menu item the player moved to (param.Selection).
2015-05-29 19:34:34 +01:00
Jason Felds
c5e4f3fca8
Add diffmerge files to gitignore.
2015-05-26 10:36:57 -04:00
Colby Klein
4f396f317e
Merge pull request #650 from nixtrix/keysoundvolumefix
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Autokeysounds are no longer twice as loud when playing keysounded charts with two players.
2015-05-25 16:01:22 -07:00
Renaud Lepage
e983d8eee6
Merge pull request #659 from stepmania/vupd_windows
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Restore VersionUpdater for Windows
2015-05-25 16:00:16 -07:00
Renaud Lepage
1ffef38b6f
Copy-paste error
2015-05-25 15:50:20 -07:00
Renaud Lepage
a24b4f515f
Per @wolfman2000 's recommendation.
2015-05-25 15:46:49 -07:00
Renaud Lepage
98780a5652
Reintroduce VersionUpdater, but limit it to Win32
2015-05-25 15:29:52 -07:00
Jason Felds
441075a532
We forgot about the generated stuff @cybik.
2015-05-25 15:51:11 -04:00
Jason Felds
26b6738913
Merge pull request #658 from stepmania/toolchain-prep
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Modularize build system
2015-05-25 13:41:21 -04:00
Jason Felds
5a6291e887
Merge pull request #657 from stepmania/crash-manager-linux-back
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Reactivating Crash Manager on the Linux platform
2015-05-25 13:33:44 -04:00
Jason Felds
21b80aaca3
Merge pull request #656 from stepmania/verstub-is-gone
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Alter verstub generation
2015-05-25 13:21:49 -04:00
Renaud Lepage
c0e8e7d4cf
Clean up verstub generation
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. Rely on internal command
. Win32 verification (needs testing)
2015-05-25 10:20:11 -07:00
Renaud Lepage
0e06b39764
Modularize build system
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This commit extracts most of the build system logic into StepmaniaCore in order
to allow the use of different CMake-controlled toolchains.
2015-05-25 09:58:07 -07:00
Renaud Lepage
a2183d15c1
Reactivating Crash Manager on the Linux platform
2015-05-25 09:57:43 -07:00
Renaud Lepage
da93b4fb9b
Alter verstub generation
2015-05-25 09:54:04 -07:00
Jason Felds
8394366238
Prepare timestamp macros.
2015-05-25 12:43:22 -04:00
Jason Felds
99b8b6dbbb
Move versioning info to standalone file.
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Thanks to @cybik for some of the assistance.
2015-05-25 12:36:58 -04:00
Jason Felds
57ebdd87fb
Fix Release With Debug Info
2015-05-25 11:56:40 -04:00
Jason Felds
130ce32784
Merge pull request #651 from wolfman2000/wolf-cmake-license-file-change
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Put the license file in the CMake folder.
2015-05-24 21:18:50 -04:00
Jason Felds
d6e98db50a
Put the license file in the CMake folder.
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This way if anyone wants to wipe their entire Build directory, it won't break entirely.
I am not responsible if anyone wipes the CMake folder. That is definitely not supported.
2015-05-24 21:01:49 -04:00
Joe
fa428f979a
Autokeysounds are no longer twice as loud when playing keysounded charts with two players.
2015-05-24 21:23:04 +01:00
Kyzentun Keeslala
c155ccffbc
Change ForceOtherPlayersToCompatibleSteps to treat NULL steps as a failed match.
2015-05-20 23:22:51 -06:00
Kyzentun Keeslala
cc2e166c18
Change JoinPlayer to look directly at SideIsJoined to avoid style-dependent logic in GetNumPlayersEnabled.
2015-05-20 22:26:47 -06:00
Jason Felds
266ac4ef92
Merge pull request #635 from wolfman2000/wolf-libva-builtin
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Try to not need WITH_LIBVA.
2015-05-20 19:37:17 -04:00
Kyzentun Keeslala
e6e0dcff44
PlayersCanJoin does not check style anymore, see comment. IsHumanPlayer doesn't try to use PlayersCanJoin to guess the current screen anymore.
2015-05-19 21:58:56 -06:00
Jason Felds
57ad9e1eba
Ensure Ubuntu core dumps never get added.
2015-05-19 22:09:29 -04:00
Jason Felds
b934a25cb2
Try to not need WITH_LIBVA.
2015-05-19 20:08:15 -04:00
Kyzentun Keeslala
6be2cac4ed
Updated changelog. Added nixtrix to credits.
2015-05-19 12:57:02 -06:00
Jason Felds
a000732c2c
Merge pull request #615 from nixtrix/previewlength2
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Setting sample length for songs with preview file to 0 uses length of preview file
2015-05-18 23:11:22 -04:00
Jason Felds
e85162df7a
Merge pull request #614 from nixtrix/changelog
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Updated the changelog with all the new changes I've made
2015-05-18 23:09:58 -04:00
Jason Felds
c3b468382d
Merge pull request #613 from dguzek/OSX-Loading-Splash
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fix LoadingWindow splash image for OS X
2015-05-17 22:02:31 -04:00
Kyzentun
80e1e175c0
Merge pull request #616 from nixtrix/notesloaderbmscleanu
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Tidying up notesloaderBMS.cpp per kyzentun's request
2015-05-15 09:59:14 -06:00
Joe
ba183e0db2
Tidying up (removal of commented code etc)
2015-05-15 16:50:59 +01:00
Joe
16e5932d99
Added another change to the changelog
2015-05-15 15:52:33 +01:00
Joe
d3e866db26
Setting sample length for songs with preview file to 0 uses length of preview file
2015-05-15 15:46:20 +01:00
Colby Klein
3df07863f5
Merge pull request #598 from nixtrix/musicwheelfadeout
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Music wheel preview fadeout time is now adjustable by the metric [ScreenSelectMusic] SampleMusicFadeOutSeconds.
2015-05-15 07:38:54 -07:00
Joe
0abae7d66a
Updated the changelog with all the new changes I've made
2015-05-15 15:28:05 +01:00
Colby Klein
30614e965e
Merge pull request #612 from nixtrix/bmsdifftag
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BMS loader now supports #difficulty tag.
2015-05-15 07:07:14 -07:00
Dan Guzek
40f1554724
fix Loading Window splash image for OS X
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This commit allows OS X users to enjoy their current theme's custom splash graphic if it is available at ./Graphics/Common splash.png
I have been wanting to fix this for a fairly long time.
My fix is probably not the cleanest or proper way to do this. StepMania.cpp already looks up the current theme's "Common splash.png" and passes it off to the arch-appropriate LoadingWindow as a RageSurface. This fix repeats the lookup in LoadingWindow_MacOSX.mm, and loads the splash image into a Ragefile which is easily loaded into an NSImage.
Still, my fix does work, and if you actually know how to work with a Ragesurface and can help out here, I'll give you a cookie. :)
2015-05-15 08:28:34 -04:00
Joe
a0068cb143
BMS loader now supports #difficulty tag.
2015-05-15 09:59:44 +01:00
Kyzentun Keeslala
f5aec7ed4b
Why the One Definition Rule exists, and being able to hide members with local variables is bad, Exhibit A.
2015-05-15 02:55:40 -06:00
Kyzentun
69e765867c
Merge pull request #609 from nixtrix/bmslua
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Lua BGAnimations now work correctly when called from BMS files.
2015-05-14 08:38:56 -06:00
Joe
6b5cb90fcc
Lua BGAnimations now work when called from BMS files.
2015-05-14 12:48:26 +01:00
freem
4d0bef92e6
remove unnecessary handle.exe, as reported in issue #608
2015-05-13 21:59:45 -05:00
Jason Felds
b756db459e
Don't allow any .a files in general.
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If they must be added, force them from here on.
2015-05-13 21:05:18 -04:00
Jason Felds
aa53504530
Ignore generated CodeLite files.
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Yes, trying to branch out slightly.
2015-05-13 19:00:46 -04:00
Jason Felds
736e68e6e9
Merge pull request #597 from jobn/cmakefindjack
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Added missing lines of FindJACK.cmake - now finds JACK successfully
2015-05-11 16:59:02 -04:00