Michael Sundqvist
0cba3579de
Remove global "using namespace std;" declarations, use "std::" prefixes on all std elements
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Fix whitespace changes
2022-07-31 22:14:38 +02:00
teejusb
7e3789b131
Integrate C++11 branch into 5_1-new
2019-06-22 12:35:38 -07:00
Mehdi
ea5a690aac
Add missing ':' key binding
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Add missing ':' (colon) key binding as stated in Keymaps_ini_format.md in the user doc.
2016-03-04 00:17:51 +01:00
Kyzentun
f1229d29cb
Made backslash mappable. Fixed mistake in previous AddSegment fix so now it correctly compares to the previous segment again. F7/F8 no longer allow negative bpms to match Edit BPM behavior.
2015-02-16 13:31:21 -07:00
Kyzentun
27c6a54d82
Added AddInputCallback and RemoveInputCallback to Lua API for screen. ScreenManager now passes input to the lua side of each screen in addition to the engine side.
2014-06-26 21:33:54 -06:00
Jason Felds
c67419ecc8
There goes the macro file.
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This is one of my bigger commits in this branch.
Still, shouldn't cause a problem.
2013-05-01 23:54:39 -04:00
Jason Felds
6533bd68ef
Another loop to simplify things.
2013-04-28 16:31:26 -04:00
Shenjoku
ba0d2d1838
Upgraded the DirectX 8 rendering to DirectX 9. Updated Direct Input to work with
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the latest SDK as well.
2013-04-08 21:13:47 -07:00
Colby Klein
fbada6f17f
Add support for PIUIO Linux kernel driver, courtesy of djpohly.
2012-08-12 14:35:40 -07:00
AJ Kelly
66a11ed08f
[RageInput] Added "No input devices were loaded." string to languages.
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[RageInputDevice] Added localized names for InputDeviceState.
2011-08-18 19:19:03 -05:00
Jason Felds
ecc75b60f9
Let's try to make the FN key recognized!
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I'm <s>DeceasedCrab</s>Wolfman2000, huzzah!
2011-06-05 10:45:50 -04:00
Jason Felds
a085d0d1da
Line endings...be normalized!
2011-03-17 01:47:30 -04:00
AJ Kelly
daf01e3496
make mouse buttons show proper names instead of 'Mouse 0'
2011-03-15 15:27:57 -05:00
AJ Kelly
245b03fc46
more mouse work... themers on windows can now get mouse x/y coords
2011-02-23 03:11:49 -06:00
AJ Kelly
2d71b91c25
mouse code progress
2011-02-15 03:38:02 -06:00
AJ Kelly
641777ddf7
Found 2 DirectInput devices:
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0: 'Keyboard' axes: 0, hats: 0, buttons: 256 (buffered)
1: 'Mouse' axes: 3, hats: 0, buttons: 8 (buffered)
So let's get this straight:
Left, Right, and Middle clicks work.
Wheel Up and Wheel Down work.
X/Y axis doesn't seem to work yet.
2011-02-14 17:08:29 -06:00
AJ Kelly
c9c61c4bb9
working on mouse stuff, one part at a time.
2011-02-14 13:41:44 -06:00
AJ Kelly
101711b965
one of these days, I'd like for Caps Lock to work...
2011-01-09 18:00:47 -06:00
AJ Kelly
3e51544930
Initial commit.
2010-01-26 21:00:30 -06:00
Devin J. Pohly
80057f53cd
smsvn -> ssc-hg glue: rearrange directory structure
2013-06-10 15:38:43 -04:00