Commit Graph

21 Commits

Author SHA1 Message Date
Michael Sundqvist 0cba3579de Remove global "using namespace std;" declarations, use "std::" prefixes on all std elements
Fix whitespace changes
2022-07-31 22:14:38 +02:00
Ivana Kellyerova 02b9925b12 Allow ScreenSelectProfile to Finish() with guest players
Passing a -3 as profile index to ScreenSelectProfile's SetProfileIndex now
allows a player to play without having a local or USB profile assigned.

Also adds a message (PlayerProfileSet) that's broadcast anytime a player selects
a profile or chooses to play as a guest and subscribes ScreenSelectMusic to it.
2022-06-11 22:53:07 +02:00
teejusb 7e3789b131 Integrate C++11 branch into 5_1-new 2019-06-22 12:35:38 -07:00
Matt McCutchen 4b3507f195 Instantiate MESSAGEMAN first. (#1399)
This fixes a well-formed warning, but does it break anything?

It's not clear off hand. Having this up for discussion.

(Matt McCutchen <matt@mattmccutchen.net>: Cherry picked from commit
a565a27da8c5278846c06585cb6e218ff8f0f1b7 with a conflict resolution.
This commit fixes a crash on startup in MessageManager::Broadcast when I
build StepMania with -DCMAKE_BUILD_TYPE=Release and g++ 6.3.1 on Fedora
25.  Apparently g++ is optimizing out the "this != NULL" on the grounds
that calling a method on a null pointer has undefined behavior, so the
"m_Logging" is a null dereference.)
2017-02-10 06:40:43 -08:00
Kyzentun 4f95bf08ad Function chaining for actors and singletons. 2014-12-01 22:31:30 -07:00
Kyzentun 6be879f06d Fix PlayerStageStats::SetLifeRecordAt to broadcast correct message for the player. Also adds Message::Message(MessageID) constructor. 2014-08-06 04:41:05 -06:00
Kyzentun fb1a251b7a Changed many places that used RageException to use ReportScriptError instead. Wrote ScreenOptionsExample.ini as documentation example for the OptionRow system. Rewrote gamecommands.txt to include all GameCommands. Fixed Commands::GetOriginalCommandString to insert the semicolons that separated the original commands. Changed nonsensical boolean |= true statements in GameCommand.cpp to just use =. Added protection to ReportScriptError to keep it from recursing through itself when an error occurs in error reporting. Added UseAbort option to ReportScriptError for places that want to use an AbortRetryIgnore dialog to query the user. Added ScriptErrorMessage for places that need to handle the warning/dialog part separately. Added logging flag to MESSAGEMAN so that all messages broadcast can be logged when desired. Changed OptionRowHandler::LoadInternal to return a boolean success value as part of error handling. 2014-07-12 14:59:10 -06:00
Ben "root" Anderson a040c4a586 1) SOMEONE can't spell "accessible" 2) Global commenting consistency 3) persistance -> persistence 2013-11-30 09:50:54 -06:00
Devin J. Pohly 1220dbe085 Revert "Round 2-2 of this."
This reverts commit 0ae4183f7b.
2013-06-04 23:47:22 -04:00
Jason Felds 28e5148dec The big NULL replacement party part 5.
Right. ' = NULL' would get a lot of these.
2013-05-03 23:39:52 -04:00
Jason Felds c67419ecc8 There goes the macro file.
This is one of my bigger commits in this branch.

Still, shouldn't cause a problem.
2013-05-01 23:54:39 -04:00
Jason Felds a6133c35c3 Some more loops.
Hmm...I think I see a refactoring opportunity.
2013-04-30 20:47:16 -04:00
Jason Felds 46d15c23dc Another loop, another white spaced file. 2013-04-27 13:36:19 -04:00
Jason Felds 0ae4183f7b Round 2-2 of this. 2013-04-16 00:16:02 -04:00
Jason Felds a085d0d1da Line endings...be normalized! 2011-03-17 01:47:30 -04:00
AJ Kelly 2681c669c2 these should be here for now. 2011-02-23 04:57:34 -06:00
AJ Kelly d78b379464 alright, now mouse support is getting somewhere. 2011-02-23 04:33:55 -06:00
Jason Felds 9d13036e08 Add @briefs to the Luna classes.
Yeah...there was a lot. */
2011-02-19 12:26:18 -05:00
AJ Kelly e01fab250f [MessageManager] Added MenuStartP1 and MenuStartP2 messages.
[ScreenSelectMaster] Broadcast MenuStartP# messages; allow themers to handle the MenuStartP# message on screenless items.
2010-12-20 23:25:00 -06:00
AJ Kelly 3e51544930 Initial commit. 2010-01-26 21:00:30 -06:00
Devin J. Pohly 80057f53cd smsvn -> ssc-hg glue: rearrange directory structure 2013-06-10 15:38:43 -04:00