Commit Graph

12 Commits

Author SHA1 Message Date
Chris Danford 31f171e9be hold l+d+start to reset 2006-01-11 02:03:44 +00:00
Chris Danford 8823d50b07 add ControllerStateDisplay 2006-01-11 01:02:46 +00:00
Chris Danford e7f74c9d48 only accept start from player 1 2006-01-10 20:52:53 +00:00
Glenn Maynard b734b602d2 force TypeName arrays for XToString to be an array of const char*, not CString 2006-01-04 22:30:51 +00:00
Glenn Maynard dfc67cd84d ScreenWithMenuElements::StartTransitioning -> StartTransitioningScreen, to make searching
for it easier (vs. Transition::StartTransitioning).  (Trying to simplify tweening; this
may go back later.)
2005-10-13 22:17:13 +00:00
Chris Danford feb1bfb0fc naming cleanup: rename scoring "Tier1"s to "W1"s (short for "Window 1")
add Preference1D so that we can index into the grading and life values
2005-10-09 04:30:59 +00:00
Chris Danford 0f07808ecc Use generic names for score values since they are treated genericly by the code.
Theme changes coming...
2005-10-08 02:10:32 +00:00
Chris Danford b6cf3477b4 Use generic names for TapNoteScore values since they are treated genericly by the code.
Theme changes coming...
2005-10-08 00:57:40 +00:00
Glenn Maynard 781017c4c0 ChooseRandomMofifiers -> ChooseRandomModifiers 2005-09-08 01:06:01 +00:00
Chris Danford bb10c7c21f pass around InputEventPlus in Screen::Input instead of multiple input structures 2005-09-05 02:26:50 +00:00
Glenn Maynard 373a15e8df fix compile 2005-08-30 08:09:37 +00:00
Chris Danford be1039221e add ScreenEvaluationMultiplayer 2005-08-28 08:59:46 +00:00