Commit Graph

508 Commits

Author SHA1 Message Date
Glenn Maynard 284e33edd7 Intel 82845G -> OpenGL 2004-09-10 08:26:01 +00:00
Glenn Maynard 8989cc096d log TLS 2004-09-09 03:27:56 +00:00
Glenn Maynard 2e7b6fbf30 unused 2004-09-06 04:25:27 +00:00
Glenn Maynard f4efbed2b3 meaningless comment 2004-09-06 04:24:12 +00:00
Glenn Maynard 2decb1774a this is already done in ArchHooks_Xbox 2004-09-06 04:03:01 +00:00
Glenn Maynard 712b5fbca0 if the selected game isn't available (no note skins), revert 2004-09-06 03:25:58 +00:00
Glenn Maynard a2a21faa55 when bSwitchToLastPlayedGame, do so before loading announcer/theme 2004-09-06 03:25:03 +00:00
Ryan Dortmans 4a8dcb0f10 Changed Xbox main to take no arguments.
Forces the xbe filename as the only argument (argv).
In Xbox execution: added call to XGetCustomLaunchData.
2004-09-06 02:37:05 +00:00
Glenn Maynard 48b1d8c9b5 GameState::Reset() calls NOTESKIN->RefreshNoteSkinData; reset after
changing the game, so we don't have to do it twice
2004-09-06 01:30:10 +00:00
Glenn Maynard 8438dffa0d it's no longer possible to select a nonexistant theme, unless "default"
itself doesn't exist, because ModeChoice only considers a string to be
a note skin if a note skin by that name exists
2004-09-06 00:58:34 +00:00
Glenn Maynard 2448cc74fb do HOOKS->DumpDebugInfo before OnFirstRun 2004-09-05 01:24:41 +00:00
Chris Danford c50f72182c fix "FILEMAN->CreateDirectory leaves temp file hanging around" 2004-08-31 06:44:16 +00:00
Glenn Maynard 93098cd610 cleanup PREFSMAN->m_bForceMipMaps 2004-08-28 09:29:55 +00:00
Chris Danford c51c661fdd fix cases where prefs aren't persisted in case of power loss 2004-08-22 21:42:28 +00:00
Charles Lohr 0decd5c7eb ScreenMessaged' some stuff, and now shows "Initilizing Network" when attempting to connect to server on start. 2004-08-18 01:02:06 +00:00
Glenn Maynard 0cb47d0bb4 remove old (broken, unused) link 2004-08-17 20:35:44 +00:00
Glenn Maynard 124eab74ed uh, oops 2004-08-05 18:53:38 +00:00
Glenn Maynard 9cf6223597 try d3d on "VIA/S3G KM400/KN400" 2004-08-05 17:51:53 +00:00
Chris Danford 9da7a69cb1 add pref ConstantUpdateDeltaSeconds 2004-07-28 16:04:19 +00:00
Chris Danford ff4c12b727 rename GameDef -> Game 2004-07-25 17:07:32 +00:00
Chris Danford 64628fac21 remove enum Game. Instead, pass around the GameDef pointer 2004-07-25 04:27:20 +00:00
Glenn Maynard 78d9588c4c move XGetCustomLaunchData into ArchHooks 2004-07-21 23:09:23 +00:00
Glenn Maynard 07f8e2910f cleanup 2004-07-21 23:05:49 +00:00
Renaud Lepage aaea3cb415 Changed the main to change if _XBOX is declared. Maybe a little not-with-standards,
but at least now an outside main is not necessary.
2004-07-20 15:53:36 +00:00
Chris Danford da775dbd3e move all metrics in the "Common" group into one header file 2004-07-17 22:15:39 +00:00
Glenn Maynard 94d0cba859 RageSounds -> GameSoundManager 2004-07-08 00:10:34 +00:00
Glenn Maynard 1b3425ea94 renaming RageSounds -> GameSoundManager; it's not low-level 2004-07-08 00:03:35 +00:00
Charles Lohr 22e0c9d674 Added rudamentry testing code for in-game networking 2004-07-04 05:06:55 +00:00
Glenn Maynard d2c4b0dc56 cleanup 2004-07-03 18:56:57 +00:00
Thad Ward f8be9d4762 Add ATI Rage Mobility 128 (aka "Mobility M3") to the defaults database,
defaulting to the d3d renderer, as movietexture performance under OpenGL
is absolutely HORRID.
2004-07-03 14:43:57 +00:00
Charles Lohr b5114721c1 Removed Send Songs to Server 2004-06-30 07:24:35 +00:00
Chris Danford 3dbf16a1ae fix "BackInEventMode works even when not set to EventMode"
change BackInEventMode to use normal MenuBack behavior
2004-06-26 22:28:25 +00:00
Chris Danford 6bd2a34271 Xbox builds again 2004-06-20 01:35:25 +00:00
Glenn Maynard 9130137f91 cleanup 2004-06-16 21:14:56 +00:00
Glenn Maynard 98ecd82db5 phasing out SDL_keysym.h 2004-06-16 20:26:45 +00:00
Glenn Maynard 47d43cee82 unsigned -> size_t for string::find returns 2004-06-16 07:01:12 +00:00
Glenn Maynard e534493c42 split out SetupSDL 2004-06-14 05:18:09 +00:00
Glenn Maynard 235935572e remove SDL version check; we only required 1.2.6 due to an alpha blit
bug in 1.2.5, and we no longer use SDL's blits
2004-06-14 04:00:14 +00:00
Glenn Maynard 58cf9f21c5 HandleSDLEvents is too small to be worth splitting
handle hwnd changes within the renderers, since it's tied to the window
2004-06-14 03:54:46 +00:00
Glenn Maynard 9f72b10743 don't call HandleSDLEvents; cleanup 2004-06-14 03:14:00 +00:00
Glenn Maynard bd9494fd43 split out FocusChanged 2004-06-14 02:13:44 +00:00
Glenn Maynard 201b1b1f22 fix error 2004-06-14 00:48:50 +00:00
Chris Danford 4e5e56753d show credits in operator menu 2004-06-13 05:13:21 +00:00
Chris Danford 5af7a99be2 add ScreenInsertCredit 2004-06-13 05:05:42 +00:00
Glenn Maynard 77c42f991d use Dialog 2004-06-10 22:15:04 +00:00
Glenn Maynard 0242ee4fcd set up Dialog 2004-06-10 22:12:59 +00:00
Glenn Maynard 9c03c0d0eb license update 2004-06-08 05:49:00 +00:00
Glenn Maynard 098a5a316f cmdline args don't belong in the log header 2004-06-01 01:34:54 +00:00
Glenn Maynard ab29ced0a1 cleanup for real this time 2004-06-01 01:33:23 +00:00
Glenn Maynard 0c49eff732 cleanup 2004-06-01 01:32:11 +00:00