Colby Klein
21055df4a9
Merge pull request #762 from Prcuvu/rewrite_power_of_two
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Rewrite power_of_two, using binary search.
2015-09-02 18:44:12 -07:00
Prcuvu
5af37530d4
Rewrite power_of_two, using binary search.
2015-09-02 20:05:02 +08:00
Jason Felds
89683e0e7c
Merge pull request #761 from Prcuvu/use_vs_implemented_functions
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Use Visual Studio implemented functions.
2015-09-01 20:23:59 -04:00
Prcuvu
2ff411c7fc
Use Visual Studio implemented functions.
2015-09-01 12:21:11 +08:00
Kyzentun Keeslala
06c63364b1
Added check to ScreenEditMenu to force the master player number to Player 1 because edit mode depends on that heavily.
2015-08-29 18:48:44 -06:00
Kyzentun
410a33187a
Merge pull request #751 from Wallacoloo/follow-symlink
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Follow symbolic links when searching for executable directory
2015-08-27 20:30:09 -06:00
Kyzentun
1881a0d871
Merge pull request #754 from zardoru/bms-stuff
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Additional BMS layouts for different styles.
2015-08-24 22:33:09 -06:00
zardoru
82af76a53d
Add preview point and fix offset support, and linear solo bms layout.
2015-08-24 21:24:50 -03:00
zardoru
20422adda7
Add BMS support for myo2 channel layout and kb7 charts.
2015-08-23 23:33:09 -03:00
Colin Wallace
cd40b0aefb
Follow symbolic links when searching for executable directory
2015-08-23 01:02:40 -07:00
Jason Felds
0075192ada
...silly typo.
2015-08-20 18:24:50 -04:00
Kyzentun
2a1d694e14
Merge pull request #749 from wolfman2000/wolf-win32-minimaid
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Have Windows build with Minimaid on by default.
2015-08-20 14:52:22 -06:00
Jason Felds
4344d0114a
Have Windows build with Minimaid on by default.
2015-08-20 16:50:10 -04:00
Kyzentun Keeslala
fbeb76ef65
Default theme should have Allow Extra Stage in ScreenAdvancedOptions.
2015-08-20 10:52:52 -06:00
Kyzentun
d7dc24837e
Merge pull request #748 from wolfy852/patch-2
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Change RandomBGEndsAtLastBeat metric to true by default
2015-08-19 21:01:11 -06:00
Wolfy
b37834ab25
Change RandomBGEndsAtLastBeat metric to true by default
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Setting the variable to true maintains behavior consistent with stable releases.
2015-08-19 19:55:49 -05:00
hanubeki
8538e84448
ja: Fix a typo
2015-08-17 21:14:57 +09:00
Colby Klein
a9b061f8f9
Remove hard-coded 480 for high res textures.
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Now it reads Common::ScreenHeight from the theme like it should.
2015-08-08 14:12:45 -07:00
Colby Klein
0bd06b74e6
Merge pull request #737 from dguzek/quiet-udev
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reduce udev logging of PIUIO LightState changes
2015-08-04 11:16:47 -07:00
Dan Guzek
759c8c0897
have udev only log PIUIO LightState upon change
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Previously, the PIUIO_Leds code logged every LightState of every PIUIO_Led light with every call of Set()
This commit adds checks to see if each of the PIUIO_Leds have changed LightState since the last Set() and skips logging the current LightState if there is no change. Each set of lights was already being looped through; the new code here just issues a continue to skip logging where possible.
This helps reduce CPU usage when PIUIO_Leds are in use as the LightsDriver.
2015-08-04 03:12:49 -04:00
Kyzentun
bb838fdc4d
Merge pull request #736 from hanubeki/techno-hold
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Fix hold bottomcap when NoteDisplay is zoomed out.
2015-08-02 11:15:28 -06:00
hanubeki
b6dc5e43b9
Fix hold bottomcap when NoteDisplay is zoomed out.
2015-08-02 22:17:25 +09:00
Kyzentun Keeslala
fc3b5eed67
Set processer to CPU_X86 if it's not 64 bit on linux.
2015-07-22 09:39:46 -06:00
Jason Felds
76d07bca14
Merge pull request #730 from wolfman2000/wolf-timing-window-ticks
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Partial revert of b61e878 .
2015-07-19 22:12:28 -04:00
Jason Felds
23d9271307
More accurate timing based on chart data.
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Thanks to Skypers for the assist.
2015-07-19 22:09:34 -04:00
Jason Felds
960af12c23
Partial revert of b61e878.
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Pump holds do have a little bit of leeway when it comes to letting go and putting your foot back on as proven by [WinDEU's demonstration of Dignity S20](https://www.youtube.com/watch?v=P2Fw9KPyHIg&feature=youtu.be&t=30 ).
The value used was determined by two video sources: the one mentioned above and a private one sent to me involving a different song/chart combination. 200ms is a rough estimate for what works. There may be other allowed values.
2015-07-19 16:08:50 -04:00
Kyzentun Keeslala
fa7e042da9
Changed GetActualRadarValues to start with a current row of -1 so that certain stuff is initialized right.
2015-07-18 23:17:01 -06:00
Kyzentun Keeslala
a888506b32
Expose the optional argument for ResolvePath to lua and add it to ResolveRelativePath.
2015-07-16 17:54:48 -06:00
Kyzentun Keeslala
ffc0c0ecb2
Changed CRYPTMAN to use lua_pushlstring for its hashes and uuids because they have embedded zeros.
2015-07-16 16:12:46 -06:00
Kyzentun Keeslala
e81ebfb5c5
Added AnimationFinished command to Sprite for when the animation starts over.
2015-07-15 01:35:30 -06:00
Kyzentun Keeslala
d7411e6cdb
Fixed Actor:bezier function in 02 Actor.lua. Documented Actor:bezier and Actor:tween properly.
2015-07-13 14:07:38 -06:00
Jason Felds
e7ba881168
Update cmake comments.
2015-07-12 07:31:38 -04:00
Kyzentun Keeslala
d7bd2d60f0
Don't show the warning on ScreenMapControllers if the dismiss time is too short to read it.
2015-07-11 21:14:01 -06:00
Kyzentun Keeslala
dc25e2cc1b
Fixed bug in LogDisplay that made it put actors at non-integer indices and not work if the screen height was not a multiple of the line height.
2015-07-11 20:18:27 -06:00
hanubeki (@803832)
094f419d0e
Merge pull request #721 from HirotakaTakayama/fix_mistranslation_patch1
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Fix mistranslation in one line: Themes/_fallback/Languages/ja.ini
2015-07-12 10:22:33 +09:00
Jason Felds
eca10c363c
Merge pull request #720 from HirotakaTakayama/document_patch2
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Add example information: Build/README.md.
2015-07-11 21:04:18 -04:00
Jason Felds
46ac2bd63b
Merge pull request #719 from HirotakaTakayama/document_patch1
2015-07-11 12:47:02 -04:00
HirotakaTakayama
e1894c6efe
Fix mistranslation
2015-07-11 15:52:27 +09:00
Kyzentun Keeslala
155b185307
Fixed crash in edit mode caused by chart mods not revalidating the ATIs of the notedata. Edit mode still doesn't play attacks perfectly right.
2015-07-11 00:43:37 -06:00
HirotakaTakayama
3d1eb87b4d
Additional cmake command example
2015-07-11 15:04:50 +09:00
HirotakaTakayama
9873ab839d
Additional document information.
2015-07-11 14:12:29 +09:00
hanubeki
dcec2aa0a3
Update Japanese translation:
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[ScreenDebugOverlay] Show Recent Errors
2015-07-10 18:02:09 +09:00
Kyzentun
bfc0d1cb61
Merge pull request #717 from wolfy852/patch-1
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Have lead-in image appear even with a negative BGAnimation beat
2015-07-09 17:51:13 -06:00
Kyzentun
619d9dbc91
Merge pull request #695 from kyzentun/bezier_lua
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Added lua interface for using bezier curves. Merging for the documentation of bezier sake.
2015-07-09 17:48:01 -06:00
Kyzentun Keeslala
f2ff693c63
Change bonus area on evaluation to scale the radar bars down if the radar value is greater than 1.
2015-07-09 16:25:06 -06:00
Kyzentun Keeslala
3ba6eb055e
Added doc for keymaps format.
2015-07-09 14:10:20 -06:00
Kyzentun Keeslala
d2090081a1
Doing what I should have done a long time ago.
2015-07-09 13:18:51 -06:00
Wolfy
4b70dcd49e
Have lead-in image appear even with a negative BGAnimation beat
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3.9 would make lead-in images appear no matter what, and still maintained the proper sync demanded by having a negative beat. This PR just restores the behavior to what 3.9 did, since currently negative BGAnimation beats will disable lead-in images.
2015-07-09 00:40:44 -05:00
Kyzentun Keeslala
f6d369372f
Changed HOOKS singleton to register itself with lua correctly so that it can be used by lua.
2015-07-08 15:39:00 -06:00
Kyzentun Keeslala
a8e22c3e81
RandomBGEndsAtLastBeat metric.
2015-07-03 19:02:44 -06:00