Commit Graph
24 Commits
Author SHA1 Message Date
Jason Felds 6642c6b7f0 Combination revert and hack. Remove the ImmediateCheckpointMiss metric, use lua to set the Preference as required. This code assumes the default value of TimingWindowSecondsHold is in place normally: improvements to restore non default values are appreciated. 2009-06-05 04:20:00 +00:00
Jason Felds abb5289596 More Pump theme cleanup/authenticity. 2009-05-24 04:45:23 +00:00
Jason Felds 4c5f68b190 New metric: ImmediateCheckpointMiss. Deals with taking your foot off of a checkpoint hold. If true, you miss checkpoints near instantaneous. If false, TimingWindowSecondsHold in Preferences dictates how much time you have left to put your foot back down. 2009-05-24 04:19:32 +00:00
Jason Felds d75e089cf2 With checkpoints comes the graphics to load. Not integrated with default theme at this time. 2009-05-24 03:29:52 +00:00
Jason Felds 74c3289c73 Invert metric. I had things backwards this whole time. 2009-05-24 02:21:21 +00:00
Jason Felds e6110ee786 New metric: CheckpointsWithJudgments. Deals with scoring checkpoints on evaluation. True adds successful checkpoints to the best judgment available and unsuccessful to the misses: false doesn't display at all. This probably could be better. 2009-05-24 01:40:55 +00:00
Jason Felds 85e81e0c0f New metric/hack: CheckpointsTapsSeparateJudgment. Deals with Hold checkpoints with taps interspersed. True = current/Pump Pro behavior. False = classic Pump It Up behavior. Hopefully this can be cleaned up later. 2009-05-24 00:11:23 +00:00
Jason Felds 568d60af49 Partial revert: Keep InitialHoldLife back at 1 for now. 2009-05-24 00:06:46 +00:00
Jason Felds 5f010e3a4b More Pump authentic metrics. TODO: Find a way so that you can hold a hold after getting the traditional NG and not have the miss combo increment with no way to stop it. 2009-05-23 16:34:20 +00:00
Jason Felds 2b88264093 I haven't seen hold checkpoints and roll combo incrementing get along together on Pump. Turn off roll incrementing in Pump metrics. 2009-05-18 04:19:01 +00:00
Jason Felds f1752be0ea More Pump-like behavior, including codes. 2009-05-18 03:38:40 +00:00
Jason Felds 1b0b8d2fd7 Remove duplicate buttons: already defined in default. 2009-05-18 03:38:12 +00:00
Jason Felds 9dadaced87 Add colors and name fixes. 2009-05-18 02:58:16 +00:00
Jason Felds 82a82501e6 More Pump fixes. 2009-05-18 02:37:11 +00:00
AJ Kelly 4efe131335 some logo redirects and fill in Crazy CustomDifficulty 2009-05-18 02:18:47 +00:00
Jason Felds 0e72c299bf The start of Pump theme metrics. ...or is this restart? I lost track. 2009-05-18 01:36:18 +00:00
Chris Danford 01979945d3 CustomDifficulty fixup 2008-12-21 01:27:33 +00:00
Steve Checkoway 533c77fcb5 Add missing language strings. 2008-03-21 15:36:40 +00:00
Jason Felds 3ec503b0de Hack. Pump right now crashes on Sprite:position( f ), Sprite:loop( f ), and Sprite:rate( f ) (see dev email). Feel free to remove this file once the issue has been resolved. 2006-07-29 18:44:08 +00:00
Glenn Maynard 6dd06350bd Don't copy code from the fallback theme. It'll be loaded automatically anyway. 2006-07-16 19:18:50 +00:00
Jason Felds 7135d1fea9 Copy and paste of default Branches.lua. If this is redundant for the theme, feel free to delete this file; reverting it will only break things again. 2006-07-16 17:18:32 +00:00
Jason Felds 48f173e985 Add labels for key config screen. 2006-07-16 08:56:42 +00:00
Jason Felds dba20674b0 Fix warnings. 2006-07-16 08:44:12 +00:00
Glenn Maynard c420ef665b eliminating ScreenBranch (untested) 2005-07-05 00:01:13 +00:00